Norman Cooper, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a robe, a symbol of death around his neck, and a flail on his belt. He has wavy red hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a logical person and will generally grow upset if things defy logic and science.
History: He comes from a rich northern family. Cursed with vampirism at a very young age, Norman has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has money and likes to spend it; and to share knowledge with the world
Ideals: Fighting, Athletic, Logical. Flaws: Disease. Bonds: Rich. Occupation: Mortician
Voice: Indian accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnoll, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Half-Plate.
Godfrey Alston, Male Human [Permalink]
Personal [hide]
Description: He wears a grey broad hat and grey clothes. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His golden hair is long and unkept. His amber eyes peer out from beneath his broad grey hat.
Personality: He will rave to anyone who will listen. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: A powerful necromancer made him what he is. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Human people.
Flaws: Ugly, Insane, Antagonistic, Racist. Bonds: Mentor. Occupation: Detective
Voice: pre-pubescent
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Undercommon, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Peter Allerton, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it, and he perpetually has his longbow ready. His blonde hair is still thick. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He is very quiet and rarely speaks above a whisper. When he's not drinking or sleeping the drinks off, he's doing painting.
History: Peter was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Shepherd, but doesn't like to broadcast it.
Motivation: To be a Shepherd again; and further expansion of business
Ideals: Fighting, Artistic. Flaws: Ugly, Shy. Bonds: Job. Occupation: Painter
Voice: Squeaky
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 18 (+4) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Druidic, Gnoll, Terran
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 35000 sp.
Odo Carlton, Male Human [Permalink]
Personal [hide]
Description: A 5'4" western man, he wears a robe, a symbol of the four houses of cards around his neck, and a pickaxe on his belt. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.
Personality: He is overprotective of those who hire his services. He is frequently practicing swordplay.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. When Odo reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His religion dominates his actions; and to protect his home
Ideals: Fighting. Bonds: Guardian, Military, Religious. Occupation: Barrister
Voice: Boston accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 19 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 200 gp.
Adam Emsworth, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he dresses well, wearing green shirts, loose pants, and blazers most of the time. He keeps his white hair in a pixie cut. His eyes are violet and he is always smoking a pipe.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. When he's not drinking or sleeping the drinks off, he's doing writing.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken from his home at a very young age. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Nothing but the best is good enough for him; and money/treasure
Ideals: Impeccable, Artistic. Bonds: Attractive, Rich, Slave. Occupation: Performer
Voice: Rolls R's
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 400 gp.
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