Theobald Pinkerton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His auburn hair is cut short. His fair skin shows little sign of his aristocratic breeding.
Personality: He hates giants. He views them as having robbed his home of its proper glory. Theobald is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: The child of a Herbalist, who enjoyed hunting, Theobald was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants revenge against giants.
Flaws: Shy. Bonds: Attractive, Enemies, Family, Nature. Occupation: Scribe
Voice: Soothing and warm
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 39 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 17 (+3) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 500 gp. Rose (40 gp). Rock crystal (40 gp). Azurite (16 gp). Aquamarine (1500 gp). 1 Minor magic item. 1 Minor magic item.
Thomas Browning, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He has white hair. His eyes are likewise blue.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He also hits on women, regardless of circumstances.
History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He has a rivalry with the Church that dominates his actions; and doesn't want to be a soapmaker and was forced into it by his family
Flaws: Racist. Bonds: Attractive, Has a crush, Nature, Family, Religious. Occupation: Soapmaker
Voice: Hollow voice
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Sard (30 gp). Blue quartz (15 gp). 1 Minor magic item.
Gilbert Huckabee, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He sports a long silver beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He receives visions of the future at random moments
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gilbert took refuge in the old dungeon and found the beat up bastard sword and armor he uses now. He has been saving his money to try and buy his sister's freedom.
Motivation: He doesn't get along with people that don't share his tastes; and an old rival family wants him found
Ideals: Passionate, Gifted, Impeccable. Bonds: Nature, Family. Occupation: Scribe
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 15 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 8 (-1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Ignan, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 29000 sp. Lapis lazuli (11 gp). Golden yellow topaz (700 gp). 1 Half-Plate. 1 Breastplate.
Alexandre Thackeray, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears green painted combat armor at almost all times. His chestnut hair is still thick. He wears a mask on his face.
Personality: He is happy with his job as a Healer. He turns his eye from what people do, preferring to live and let live. He does not believe in violence as a means to an end. He is a dedicated Healer but believes his peers are too gung-ho.
History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the south was not economically sound they moved to his current location. He then took over the family business and is one of the better Healer for hire.
Motivation: To be a Carpenter again.
Ideals: Pacifist. Bonds: Job, Poor, Immigrant. Occupation: Healer
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 43 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 40 pp. Chrysoberyl (80 gp).
Anselm Dryden, Male Human [Permalink]
Personal [hide]
Description: He wears a simple pastel robe with blue stripes complete with hood. He carries a battered falchion and tarnished hammer as well. His hair is short and red. His amber eyes are passionate and lively.
Personality: He is very quiet and rarely speaks above a whisper. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Anselm was born in the west. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has passion for adventuring and risk.
Ideals: Fighting, Persistence. Flaws: Shy, Impulsive. Bonds: Adventurer. Occupation: Bather
Voice: Australian accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 10 (+0) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Undercommon, Goblin
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 10 pp. 1 Masterwork Common Ranged Weapon.
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