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NPC Generator

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Advanced [show]


Clerebold Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears black leather gloves, a black jacket, and tight pants. Beneath his clothing is a huge mess of scar tissue. His hair is black and curly. His face is scarred and worn.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Clerebold lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Slave, Family. Occupation: Bounty Hunter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Clerebold Livingstone, Male Human Aristocrat 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 11 (+0)12 (+1) 12 (+1)17 (+3)
Skills Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 gp.


Social Check DCs


Clerebold Fawcett, Male Human [Permalink]

Personal [hide]

Description: This northern man wears rags and sports a simple walking cane. His clothes are grease stained in places. His black hair is matted, messy, and big. This green eyed northerner is not easily forgotten.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Sold as a small child to a wizard, Clerebold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His first spouse was a Bather, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Bather they were divorced and he won custody of their son. He worked as a Mortician, and he later adopted a second son.

Motivation: An old rival family wants him found.

Flaws: Ugly. Bonds: Poor, Immigrant, Family, Adventurer, Mentor. Occupation: Mortician

Voice: Rhymes sentences (sorry)

Attributes [hide]

Clerebold Fawcett, Male Human Sorcerer 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills History +4, Medicine +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 20000 cp. Iolite (40 gp).


Social Check DCs


Percival Stanton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He very much looks the part of a Hunter, marred by sweets. His black hair is unkempt and raggedy. He is baby faced.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Percival is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Hunter. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He'd like to take his coworkers down a peg; and to unite with his sister

Flaws: Ugly, Shy. Bonds: Job, Poor, Family. Occupation: Hunter

Voice: American accent

Attributes [hide]

Percival Stanton, Male Human Adept 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)10 (+0) 9 (-1)12 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3100 sp.


Social Check DCs


Percival Lindsay, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a brown armored body suit, with a simple pastel line shooting up and back down. His silver hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in the north. Because his mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Enemies. Occupation: Animal Trainer

Voice: Gruff and masculine

Attributes [hide]

Percival Lindsay, Male Human Expert 8
Medium (6'0") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 42 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)13 (+1) 13 (+1)14 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 90 pp. 1 Minor magic item.


Social Check DCs


Wymar Gyula, Male Human [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He dresses in red turtlenecks beneath a pastel coat with red slacks. He has a silver handlebar mustache and slicked back silver hair. His gray eyes dart from person to person to random spaces in the air.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. As long as the job gets done he does not care how it got done.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He used his abilities to travel the world and help people.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Philantrophist, Professionalism. Flaws: PTSD. Bonds: Attractive, Religious. Occupation: Miller

Voice: Timid voice

Attributes [hide]

Wymar Gyula, Male Human Barbarian 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 64 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)15 (+2) 12 (+1)13 (+1)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4

Possessions: 900 gp.


Social Check DCs

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