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NPC Generator

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Advanced [show]


Adelard Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He carries with him a set of glaives on his belt, each one with a sapphire on the hilt. His blonde hair is still thick. His eyes are violet.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Adelard hails from a village terrorized by goblins. In his 18th year, his parents were killed by a goblins raid, leaving Adelard alone in the world. After a stint in an orphanage, he was adopted. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to goblins.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting, Logical. Bonds: Attractive, Enemies. Occupation: Farmer

Voice: Low range voice

Attributes [hide]

Adelard Marleigh, Male Human Paladin 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)15 (+2) 14 (+2)12 (+1)
Skills Medicine +4, Religion +4
Senses Passive Perception 12
Languages Common, Goblin, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs


Don Warwick, Male Human [Permalink]

Personal [hide]

Description: This northern man is well dressed, constantly wearing a yellow suit, tan shirt, and blue tie. His clothes are grease stained in places. He wears his hair in dreadlocks. He wears an eyepatch.

Personality: Don speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. When Don reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Immigrant, Military. Occupation: Soapmaker

Voice: Switch between two voices

Attributes [hide]

Don Warwick, Male Human Rogue 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)13 (+1) 15 (+2)15 (+2)
Skills Acrobatics +5, Insight +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +5

Possessions: 800 gp. Old masterpiece painting (1200 gp). Large well-done wool tapestry (100 gp). Jeweled anklet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Astley, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is golden and very short. His eyes are a pleasant brown.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a ruthless business man, a trait he acquired from his mother.

History: William was born in the east. At a young age he loved to build and create. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, William and his spouse have recently divorced.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur, Persistence. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Server

Voice: Voice breaks

Attributes [hide]

William Astley, Male Human Rogue 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)8 (-1) 13 (+1)13 (+1)
Skills Athletics +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: Chalcedony (60 gp). Iolite (60 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Hugh Yeardley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, but even with his fine clothing he looks run-down. He has a small bristly mustache and wavy auburn hair. His brown eyes dart from person to person.

Personality: A deeply religious man he believes everything happens for a reason. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Many illithids want him driven away; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Optimist. Flaws: Disease. Bonds: Religious, Attractive, Enemies. Occupation: Apothecary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Hugh Yeardley, Male Human Ranger 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)13 (+1) 14 (+2)8 (-1)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Lewis Blythe, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair is red and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Sold as a small child to a wizard, Lewis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the east; and marry his brother to traveling adventurers

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Mentor. Occupation: Shoemaker

Voice: Sighs a lot, exhausted

Attributes [hide]

Lewis Blythe, Male Human Expert 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)6 (-2) 16 (+3)11 (+0)
Skills Nature +0, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp.


Social Check DCs

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