Hubert Alston, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze. His blonde hair is thinning but still full. His eyes are likewise green. His teeth are white and perfect.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He misses his home and complains about the freezing weather, even in summer.
History: Hubert was born with his father's beautiful face. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. After a long history of fighting, Hubert and his spouse have recently divorced.
Motivation: Money/treasure.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Attractive, Immigrant. Occupation: Bowyer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 24 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Sylvan, Orc
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: 5000 sp.
Dustin Compton, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a hunchback. His brown hair is drawn into a tight pony tail with a cross scrunchie. He has gleaming, smiling hazel eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He is obsessed with a lost civilization.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Dustin reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is searching for what he claims is his rightful reward.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero
Ideals: Entrepeneur, Optimist. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Stylist
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 26 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 |
Possessions: 10 pp. Fire opal (800 gp). Rich purple corundum (800 gp). Citrine (20 gp). Deep blue spinel (1100 gp).
Theobald Coombs, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He is generally shirtless and showing off his tattooed chest, marred by sweets. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: Prone to second guessing himself, he comes off as nervous. Further he is a bit of a stoner and is frequently out of it.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Ugly, Shy, Addict. Bonds: Military, Adventurer. Occupation: Banker
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Ignan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp. Eye agate (14 gp). Chrysoberyl (70 gp). Carnelian (60 gp).
Alexandre Lincoln, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and dresses well, typically a more casual-formal manner. He has moderate length brown hair. He has gleaming, smiling amber eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He takes great joy in being the best Map Maker in town.
History: Born in the east to a Map Maker, Alexandre learned a great deal about his father's area of expertise. He worked as a nervous Map Maker and found it very stressful. He has achieved small success as a Map Maker.
Motivation: Expand his business.
Ideals: Athletic, Optimist. Bonds: Attractive, Job, Poor. Occupation: Map Maker
Voice: pre-pubescent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 50 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +4
Possessions: 500 gp. Fire opal (500 gp). Smoky quartz (50 gp). 1 Minor magic item. 1 Minor magic item.
Gilbert Marley, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear brown pants and tee shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. He keeps his blonde hair in a flapper bob. He has hazel eyes and a brown hat with a violet feather.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also hits on women, regardless of circumstances.
History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has dedicated himself to building a better kind of golem.
Motivation: To pay off his debts; and he loathes his own lifestyle
Flaws: Depressed. Bonds: Has a crush, Rich, Adventurer, Debt. Occupation: Priest
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 37 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 11000 cp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!