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NPC Generator

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Advanced [show]


Anselm Northcott, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a lot of dark rich colors, with gold accents. He has shaved his head bald. He wears a mask on his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a font of random trivia from the lore and stories he has discovered

History: Born in the east to a Animal Trainer, Anselm learned a great deal about his father's area of expertise. A gifted student he started as a Tanner, but he got bored and became a Animal Trainer. He ran away from his former home and has been making his living as a Animal Trainer for the past few years.

Motivation: To be a Tanner again; and sabotage a competitor

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Animal Trainer

Voice: Speaks with lips pursed

Attributes [hide]

Anselm Northcott, Male Human Ranger 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)12 (+1) 15 (+2)7 (-2)
Skills Insight +5, Persuasion +1
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Garrick, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears grey trousers with blue and yellow striped suspenders. He wears various colorful collared shirts and is in decent physical shape. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are amber.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He comes from a rich western family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tailor. He ran away from his former home and has been making his living as a Tailor for the past few years.

Motivation: A need for knowledge about a nearby landmark; and further expansion of business

Ideals: Justice, Impeccable. Bonds: Rich, Job, Adventurer. Occupation: Tailor

Voice: Gruff and masculine

Attributes [hide]

Bernard Garrick, Male Human Rogue 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)7 (-2) 12 (+1)14 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Red-brown spinel (100 gp). Chrysoprase (20 gp). 1 Banded mail.


Social Check DCs


Godfrey Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, and he perpetually has his quarterstaff ready. His hair is short and silver. His eyes, though not visible through his cowl, are blue.

Personality: He hates Humans with a passion. As such he is filled with self loathing. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Godfrey was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. From his teen years he was always beautiful and desirable, so people have always doted on him. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Fighting, Joker. Flaws: Racist. Bonds: Attractive, Poor, Adventurer. Occupation: Slave Trader

Voice: Jamaican accent

Attributes [hide]

Godfrey Tattersall, Male Human Rogue 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)12 (+1) 11 (+0)8 (-1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 8000 sp. Chrysoberyl (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Brixton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He has the majority of his body covered in plate. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his hazel eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC; and many orcs want him driven away

Ideals: Persistence. Flaws: Antagonistic, Shy. Bonds: Poor. Occupation: Unemployed

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Shane Brixton, Male Human Bard 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)14 (+2) 12 (+1)13 (+1)
Skills Medicine +3, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Hugh Watson, Male Human [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered blue stockings. He wears his brown hair up in a very large beehive style do. His fair skin shows little sign of his aristocratic breeding.

Personality: He will rave to anyone who will listen. Around other people he will do his best to conceal his emotions and appear jolly.

History: Hugh was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Fletcher

Voice: German accent

Attributes [hide]

Hugh Watson, Male Human Adept 9
Medium (6'3") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 39 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)15 (+2) 13 (+1)15 (+2)
Skills History +5
Senses Passive Perception 11
Languages Common, Aquan, Giant
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123321

Possessions: 1600 gp. Jade (150 gp). Rich purple corundum (1100 gp). Violet garnet (1600 gp). Moonstone (80 gp). Tourmaline (150 gp). Tourmaline (150 gp).


Social Check DCs

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