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NPC Generator

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Advanced [show]


Frederick Oakley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears skinny pants and wears a brown and green robe with the hood down. He sports a long white beard, and similarly colored long hair. This hazel eyed easterner is not easily forgotten.

Personality: He dislikes all the random violence that takes place in the east. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born in the east to a Navigator, Frederick learned a great deal about his mother's area of expertise. A gifted student he started as a Mercenary, but he got bored and became a Navigator. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Pacifist. Bonds: Immigrant, Job, Guardian, Family. Occupation: Navigator

Voice: German accent

Attributes [hide]

Frederick Oakley, Male Human Expert 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Medicine +3, Performance +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 29000 sp. Freshwater pearl (4 gp). Hematite (4 gp). Silver pearl (160 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Bertram Hailey, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is generally shirtless and showing off his tattooed chest, and a wedding ring on his right hand. With bright auburn hair and a scraggly beard. His ears are large.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is used to getting what he wants. In part because he is a meticulous planner.

History: His father raised him in a mountain cabin. A freak accident while working with his Glassblower mother left him crippled. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Wishes to resurrect an old love.

Ideals: Professionalism. Flaws: Ugly, Secretive, Disease. Bonds: In love, Nature. Occupation: Knight

Voice: Farmer accent

Attributes [hide]

Bertram Hailey, Male Human Expert 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)12 (+1) 9 (-1)11 (+0)
Skills Stealth +5
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 30 pp.


Social Check DCs


Lewis Easton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses like a well dressed Dilettante does. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the west to a Dilettante, Lewis learned a great deal about his mother's area of expertise. He worked as a nervous Dilettante and found it very stressful. He now owns his own business.

Motivation: Balancing his hectic life and new Dilettante responsibilities is difficult; and he wants to meet his childhood hero

Ideals: Joker. Flaws: Insane. Bonds: Job, Attractive, Adventurer. Occupation: Dilettante

Voice: Aggressive tone

Attributes [hide]

Lewis Easton, Male Human Aristocrat 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 14 (+2)7 (-2)
Skills Intimidation +0, Investigation +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Theobald Browning, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears rags and sports a simple walking cane. His silver hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying sister.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Gifted, Artistic. Flaws: Secretive. Bonds: Poor, Attractive. Occupation: Locksmith

Voice: Low and grunting

Attributes [hide]

Theobald Browning, Male Human Druid 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)9 (-1) 10 (+0)13 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 400 gp. Sapphire pendant on gold chain (700 gp). Silver chalice with lapis lazuli gems (110 gp). 1 Minor magic item.


Social Check DCs


Guy Ogden, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has a moderate pudge and is not very fit. His brown hair is cut jaggedly and amateurishly. His amber eyes are slightly larger than normal.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is afraid of women and trembles around them

History: He was born in the west. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the west, certain he would find work there.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Flaws: Terse, Shy, Fearful. Bonds: Attractive, Immigrant. Occupation: Brewer

Voice: Pronounces difficult words wrong

Attributes [hide]

Guy Ogden, Male Human Wizard 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)10 (+0) 9 (-1)8 (-1)
Skills Insight +2, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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