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Advanced [show]


Conrad Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Barber uniform. He carries with him a set of longswords, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His hair is long and chestnut with streaks of white, and is pulled back with small white clips. His beard is white, braided, and well cared for. He has hazel eyes and a white hat with a grey feather.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He takes great joy in being the best Barber in town.

History: Born to a pair of adventurers, Conrad grew up listening to his mother's many stories. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: To be a Miner again.

Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Barber

Voice: Timid voice

Attributes [hide]

Conrad Pinkerton, Male Human Cleric 7
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)16 (+3) 7 (-2)13 (+1)
Skills Investigation +6, Nature +6
Senses Passive Perception 8
Languages Common, Abyssal, Auran, Terran
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Everard Gladstone, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses well, typically a more casual-formal manner. He is an epitome of beauty. His white hair has been sun bleached extensively. He has blue eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He always tries to repair and not replace. It was this mentality that drove him into the Roofer business.

History: His father raised him in a mountain cabin. His mother was a soldier and died while he was still young. Everard was left his mother's suit of armor and trained in its use and care. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and he has comitted a past crime that haunts him to this day

Ideals: Disciplined, Persistence. Bonds: Attractive, Nature, Military. Occupation: Roofer

Voice: Mousy voice

Attributes [hide]

Everard Gladstone, Male Human Expert 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)11 (+0) 10 (+0)9 (-1)
Skills Persuasion +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gerald Burton, Male Human [Permalink]

Personal [hide]

Description: He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his shield. His auburn hair is styled in orderly dreadlocks. He has several tiny sapphire earrings on each ear.

Personality: He dislikes all the random violence that takes place in the west. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of western immigrants he idolized his father. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and an old rival family wants him found

Ideals: Pacifist, Joker. Bonds: Rich, Immigrant. Occupation: Barber

Voice: Scottish accent

Attributes [hide]

Gerald Burton, Male Human Druid 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 10 (+0)10 (+0) 14 (+2)13 (+1)
Skills Investigation +2, Stealth +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp. Amber (130 gp). Deep green spinel (130 gp). Tourmaline (130 gp).


Social Check DCs


Percival Harlow, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He keeps his long golden hair kept up in a rat tail. His brown eyes are slightly larger than normal.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Percival is combative with any and all who dare try his patience in the slightest.

History: Percival was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Map Maker. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels threatened by others; and to be a tailor again

Ideals: Joker, Justice. Flaws: Fearful. Bonds: Job, Nature. Occupation: Map Maker

Voice: Low and grunting

Attributes [hide]

Percival Harlow, Male Human Commoner 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 17 (+3)13 (+1) 11 (+0)12 (+1)
Skills Athletics +0, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. Red spinel (60 gp).


Social Check DCs


Anselm Stanley, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His skin is also unnaturally pale. He keeps his long silver hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily eccentric. He takes great joy in being the best Engraver in town.

History: He was born in the west. His first spouse was a Shepherd, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has set out to sabotage the competition.

Motivation: Further expansion of business.

Flaws: Ugly, Insane. Bonds: Rich, Job, Immigrant, Family. Occupation: Engraver

Voice: Breathy voice

Attributes [hide]

Anselm Stanley, Male Human Monk 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)7 (-2) 8 (-1)14 (+2)
Skills Perception +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 24000 sp. 1 Minor magic item.


Social Check DCs

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