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NPC Generator

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Advanced [show]


William Marston, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He tends to wear a large grey jacket. His chestnut hair is greasy and uncared for. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is almost excessively polite to everyone, even when angry. He is a logical person and will generally grow upset if things defy logic and science.

History: William hails from a village terrorized by brigands. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Logical, Persistence. Flaws: Ugly, Shy. Bonds: Enemies, Adventurer. Occupation: Priest

Voice: Mumbles to self between sentences

Attributes [hide]

William Marston, Male Human Cleric 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)11 (+0) 11 (+0)16 (+3)
Skills Athletics +5, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp.


Social Check DCs


Patrick Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is short and silver. He has gleaming, smiling hazel eyes.

Personality: He is almost excessively polite to everyone, even when angry. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His arcane abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out; and wants his loneliness to end

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Slave. Occupation: Roofer

Voice: Hollow voice

Attributes [hide]

Patrick Tewksbury, Male Human Expert 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)10 (+0) 11 (+0)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Frederick Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He dresses well, typically a more casual-formal manner. He wears his auburn hair down. He is very pretty but has cold, dead eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a Jeweler soon after.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Antagonistic. Bonds: Attractive, Rich, Religious, Job. Occupation: Jeweler

Voice: Scratchy, weak

Attributes [hide]

Frederick Sherwood, Male Human Wizard 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)12 (+1) 10 (+0)15 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 6000 sp. Chrysoberyl (140 gp). Star ruby (1000 gp). 1 Masterwork Artisan’s tools. 1 Masterwork Artisan’s tools.


Social Check DCs


Bertram Hadley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his white hair up. His brown eyes lackadaisically let the world flow into them.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Bertram was born in the south. At a young age he loved to build and create. His father took him hunting and taught him how to get in the mind of other creatures. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Persistence, Philantrophist. Bonds: Attractive, Nature, Rich. Occupation: Jeweler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bertram Hadley, Male Human Druid 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)14 (+2) 12 (+1)15 (+2)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Druidic, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 9000 cp.


Social Check DCs


Heward Dalton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'7" and is dressed in earthy colors with a brown and grey handkerchief worn on his right side. His hair, while still mostly blonde, has prominent grey streaks. His eyes are a pleasant violet.

Personality: He is irascible and easily irritated. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Cursed with unlife at a very young age, Heward has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world.

Flaws: Antagonistic, Impulsive, Disease. Bonds: Immigrant. Occupation: Doctor

Voice: Sounds elderly

Attributes [hide]

Heward Dalton, Male Human Fighter 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)12 (+1) 9 (-1)15 (+2)
Skills Intimidation +5, Perception +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 20000 cp. Aquamarine (1200 gp). Amethyst (140 gp). Peridot (20 gp). Jade (140 gp). 1 Minor magic item.


Social Check DCs

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