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Advanced [show]


Adelard Atterton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He tends to wear a pastel poncho over his likewise colored trousers and shirt. With bright red hair and a scraggly beard. His brown eyes peer out from beneath his small pastel hat.

Personality: He snorts whenever he laughs or is feeling confident. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born in the west, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He got away from his former life and has fallen to alcoholism.

Motivation: An old rival family wants him found; and marry his brother to traveling adventurers

Flaws: Addict. Bonds: Attractive, Immigrant, Family. Occupation: Mayor

Voice: Speaks with back of mouth

Attributes [hide]

Adelard Atterton, Male Human Druid 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)14 (+2) 15 (+2)11 (+0)
Skills Arcana +4, Survival +4
Senses Passive Perception 12
Languages Common, Giant, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp. 1 Masterwork studded leather.


Social Check DCs


Everard Blyth, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an entirely green suit with tan socks and a vest with buckled shoes. His hair is always cut to a buzz. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is almost excessively polite to everyone, even when angry. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised in a plains tribe. His family was turned out during the war. He and his family wandered west to less war torn lands. He has since lost track of the people in his past.

Motivation: To unite with his brother; and to reunite with his absent father

Flaws: Shy, PTSD. Bonds: Attractive, Family, Nature. Occupation: Mercenary

Voice: Speaks with squeezed throat

Attributes [hide]

Everard Blyth, Male Human Aristocrat 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)14 (+2) 9 (-1)15 (+2)
Skills Animal Handling +1, Stealth +5
Senses Passive Perception 9
Languages Common, Dwarven, Auran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Cory Darby, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear flannel. His wide-brimmed hat is riddled with cuts and holes. He has a dull look in his hazel eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born on a small isolated farm. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature. Occupation: Bather

Voice: Italian accent

Attributes [hide]

Cory Darby, Male Human Rogue 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 25 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 17 (+3)17 (+3) 6 (-2)9 (-1)
Skills Athletics +3, Performance +1
Senses Passive Perception 8
Languages Common, Gnome, Undercommon, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp.


Social Check DCs


Charles Dayton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He likes to wear grey tank tops with green pants. He wears a deerstalker hat to hide his balding. His brown unseeing eyes seem to look past you.

Personality: He is a Mortician first and foremost. He believes firmly that knowledge should be universal. He does not believe in violence as a means to an end. He is a dedicated Mortician but believes his peers are too gung-ho.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has built up a small fortune and can afford his own way.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Pacifist. Flaws: Disease, Fearful. Bonds: Job, Rich. Occupation: Mortician

Voice: Soft and melodious

Attributes [hide]

Charles Dayton, Male Human Warlock 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)16 (+3) 15 (+2)15 (+2)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnome, Gnoll, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 10 pp. Eye agate (7 gp). Rose (30 gp). Obsidian (7 gp). Hematite (7 gp). 1 Minor magic item.


Social Check DCs


John Ashton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is typically in his Doctor uniform. He wears a Stetson hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born at the edge of vast island. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Nature, Family. Occupation: Doctor

Voice: Nasally tone

Attributes [hide]

John Ashton, Male Human Expert 9
Medium (6'3") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 69 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)16 (+3) 17 (+3)11 (+0)
Skills Athletics +4, Nature +6
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Infernal
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +6

Possessions: 2000 gp. Jeweled gold crown (2000 gp). Old masterpiece painting (2400 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Gold and topaz bottle stopper cork (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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