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NPC Generator

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Advanced [show]


Gunter Churchill, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a cross on it. His auburn hair is cut short with large spiked bangs in the front. He is very pretty but has cold, dead eyes.

Personality: Gunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: The child of a Blacksmith, who enjoyed hunting, Gunter was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Mentor, Nature. Occupation: Architect

Voice: pre-pubescent

Attributes [hide]

Gunter Churchill, Male Human Expert 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 55 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)12 (+1) 13 (+1)13 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 900 gp.


Social Check DCs


Trym Alton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he dresses well, typically a more casual-formal manner. His auburn hair is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: Overbrimming with self-confidence, Trym isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. A true patriot, Trym would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born at the edge of vast desert. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has dedicated himself to building a better world.

Motivation: He doesn't get along with people that don't share his tastes; and he wants to meet his childhood hero

Ideals: Impeccable. Bonds: Attractive, Military, Nature, Adventurer. Occupation: Tanner

Voice: Speaks with a cold

Attributes [hide]

Trym Alton, Male Human Ranger 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)10 (+0) 16 (+3)11 (+0)
Skills Acrobatics +7, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1 Minor magic item.


Social Check DCs


Shane Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has done his best to style his blonde hair to look like a famous performer. He has a dull look in his brown eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He also has developed a complete distrust of the Assassin profession.

History: Gifted from a young age, Shane studied abroad. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has worked as a Doctor like his father before him.

Motivation: He desires power and/or immortality.

Ideals: Gifted. Bonds: Attractive, Job, Adventurer. Occupation: Doctor

Voice: Mumbles to self between sentences

Attributes [hide]

Shane Tyndall, Male Human Expert 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)17 (+3) 11 (+0)16 (+3)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 10
Languages Common, Draconic, Druidic, Orc
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Simon Morley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He likes to wear yellow tank tops with red pants. With a patchy red beard and wild red hair. He is baby faced.

Personality: Prone to second guessing himself, he comes off as nervous. He is obsessed with finding treasure.

History: He served in the navy to pay for his family's outstanding loans. He made a point of taking high paying jobs and getting most of it up front. He has since lost track of the people in his past.

Motivation: To prove his worth to the world; and to reunite with his absent mother

Flaws: Shy, Impulsive. Bonds: Adventurer, Military, Family. Occupation: Seamstress

Voice: Slurs words

Attributes [hide]

Simon Morley, Male Human Warlock 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)12 (+1) 12 (+1)15 (+2)
Skills Acrobatics +2, History +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 10 pp. Deep blue spinel (400 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dean Jacobs, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears blue painted combat armor at almost all times. His blonde hair is slicked back into a classic pompadour. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is skeptical of what others tell him and is slow to trust.

History: Born to a pair of adventurers, Dean grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Shipwright

Voice: Low and grunting

Attributes [hide]

Dean Jacobs, Male Human Adept 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)10 (+0) 10 (+0)14 (+2)
Skills Nature +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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