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Advanced [show]


Wymar Burton, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright violet suits and hats. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a card on it. With bright chestnut hair and a scraggly beard. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. As long as the job gets done he does not care how it got done.

History: Born to a pair of adventurers, Wymar grew up listening to his father's many stories. A freak accident while working with his Engraver father left him crippled. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and he has money and likes to spend it

Ideals: Disciplined, Professionalism. Flaws: Ugly, Disease. Bonds: Adventurer, Rich. Occupation: Bather

Voice: Italian accent

Attributes [hide]

Wymar Burton, Male Human Aristocrat 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)11 (+0) 18 (+4)15 (+2)
Skills Athletics +3, Intimidation +5
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5

Possessions: 600 gp. Deep green spinel (140 gp). Obsidian (7 gp).


Social Check DCs


Wymar Washington, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses in collared shirts and wears a proper scarf over his head. His black hair is drawn into a tight pony tail with a card scrunchie. His face is covered beneath a completely black helmet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Jeweler.

Motivation: Doesn't want to be a Jeweler and was forced into it by his family; and to reunite with his absent mother

Flaws: Shy. Bonds: Job, Immigrant, Family. Occupation: Jeweler

Voice: Scratchy, weak

Attributes [hide]

Wymar Washington, Male Human Monk 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)14 (+2) 12 (+1)13 (+1)
Skills Acrobatics +2, History +4
Senses Passive Perception 11
Languages Common, Gnoll, Celestial
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4

Possessions: Coral (160 gp). Red spinel (160 gp). 1 Disguise kit. 1 Masterwork Musical instrument. 1 Spyglass. 1 Simple lock.


Social Check DCs


Godfrey Everly, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has moderate length auburn hair. His ears are large.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was taken from his home at a very young age. Days after completing his studies, news broke out that his hometown was attacked by goblins. Godfrey was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: A deep hatred of goblins.

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Enemies, Slave. Occupation: Miller

Voice: Nasally tone

Attributes [hide]

Godfrey Everly, Male Human Warrior 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)14 (+2) 13 (+1)11 (+0)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Nicholas Payton, Male Human [Permalink]

Personal [hide]

Description: He typically wears yellow cloth garments or leather armor. His skin is fair and his fingers are delicate and long. He has dyed his greying silver hair a little too much giving a sharp silver color. His fierce violet eyes like to dwell on things.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a pair of adventurers, Nicholas grew up listening to his mother's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job.

Ideals: Justice, Opinionated. Bonds: Adventurer, Job. Occupation: Sailor

Voice: Shortens vowels

Attributes [hide]

Nicholas Payton, Male Human Bard 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)10 (+0) 18 (+4)14 (+2)
Skills Deception +4, Insight +6
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp.


Social Check DCs


Gunter Kendall, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep tan leather and dull red iron scale mail. He is portly but not overly obese. He has shaved his head bald. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To be a Beggar again; and expand his business

Ideals: Justice. Flaws: Disease. Bonds: Attractive, Guardian, Job. Occupation: Brewer

Voice: Dark and ominous

Attributes [hide]

Gunter Kendall, Male Human Barbarian 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 37 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)15 (+2) 14 (+2)8 (-1)
Skills Acrobatics +6, Deception +2
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +2

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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