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NPC Generator

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Advanced [show]


Arnold Pinkerton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a perfectly clean shirt and pair of pants. His red hair, when down, is lengthy. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in a small plains village. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Bonds: Attractive, Adventurer, Nature, Immigrant, Job. Occupation: Barber

Voice: Squeaky

Attributes [hide]

Arnold Pinkerton, Male Human Warrior 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 10 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 5 (-3)15 (+2) 13 (+1)11 (+0)
Skills Intimidation +2, Stealth +2
Senses Passive Perception 11
Languages Common, Goblin, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. Sardonyx (80 gp). Hematite (16 gp). Citrine (80 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Tim Rodney, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he sports tan clothing, slightly heavier than average wear. He has styled his red hair well, parting it to the left. His ears are large.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He was always very intelligent and has formed a secret society of specialists.

Motivation: Wishes to resurrect an old love.

Flaws: Ugly, Secretive. Bonds: In love, Slave, Immigrant. Occupation: Miller

Voice: American accent

Attributes [hide]

Tim Rodney, Male Human Barbarian 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)11 (+0) 16 (+3)15 (+2)
Skills Persuasion +4, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2600 sp. Red spinel (60 gp). Deep blue spinel (600 gp). Jet (60 gp).


Social Check DCs


William Kimberley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'1" and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Religious, Rich, Adventurer. Occupation: Shipwright

Voice: Mousy voice

Attributes [hide]

William Kimberley, Male Human Rogue 9
Medium (6'1") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 20 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)11 (+0) 15 (+2)15 (+2)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1100 gp. Rose (50 gp). Chrysoberyl (150 gp). Lapis lazuli (8 gp). Chalcedony (50 gp). Coral (150 gp). Hematite (8 gp). Citrine (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Mitchell, Male Human [Permalink]

Personal [hide]

Description: He sports grey clothing, slightly heavier than average wear. He is physically well-built. He has shaved his head bald. His face is scarred and worn.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Sold as a small child to a wizard, Diggory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Diggory never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Joker, Optimist. Flaws: Ugly. Bonds: In love, Mentor. Occupation: Laborer

Voice: Nasally tone

Attributes [hide]

Diggory Mitchell, Male Human Bard 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)8 (-1) 15 (+2)14 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Roger Ramsey, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting white shirt and pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He has styled his silver hair well, parting it to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: While he acts the brute, he is far gentler than he would appear. He is harsh and unforgiving.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted necromantic powers by his dying brother.

Motivation: Someone believes him a fraud; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Slave, Enemies. Occupation: Knight

Voice: Squeaky

Attributes [hide]

Roger Ramsey, Male Human Paladin 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)14 (+2) 13 (+1)16 (+3)
Skills Medicine +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Druidic, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2800 sp.


Social Check DCs

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