Shane Rayden, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fitting clothing which further accentuates his frame. He has a long golden beard with little hanging trinkets. He is very pretty but has cold, dead eyes.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born in the south to a Architect, Shane learned a great deal about his father's area of expertise. He married young, but lost his spouse to drow. He inherited the family business which he has now maintained for 15 years.
Motivation: Wants to open a new tavern; and he feels threatened by others
Flaws: Fearful, Depressed. Bonds: Attractive, Immigrant, Enemies, Job. Occupation: Architect
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 25 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 5000 sp. Red spinel (90 gp). Obsidian (7 gp).
Peter Ramsey, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His chestnut hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Peter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He comes from a rich western family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is compelled to act according to his religious beliefs; and he is greedy
Ideals: Artistic, Justice. Flaws: Insane. Bonds: Rich, Religious. Occupation: Guard
Voice: Russian accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. Gold dragon comb with red garnet eye (1000 gp). Silver comb with moonstones (900 gp). 1 Minor magic item.
Gomory Dayton, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy brown suit. He has a moderate pudge and is not very fit. His red hair is slicked back into a classic pompadour. His violet eyes lackadaisically let the world flow into them.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His childhood dream was to be a Fortune-teller, but he was a colossal failure. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: Human compassion; and wants to open a new tavern
Flaws: Antagonistic, PTSD, Racist. Bonds: Attractive, Job, Religious. Occupation: Shepherd
Voice: Soothing and warm
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 17 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 9 (-1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp. Sardonyx (40 gp). Zircon (40 gp). Amethyst (70 gp).
Trey Clinton, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His white hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Persistence, Fighting. Bonds: Attractive, Religious, Mentor. Occupation: Masseuse
Voice: Spanish accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 9 (-1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 400 gp.
Alexandre Windsor, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears tight fitting clothing which further accentuates his frame. He wears his hair in dreadlocks. His skin is flawless and his gray eyes scan people very quickly.
Personality: He is calm most of the time but flees social interaction. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He comes from a rich eastern family. His family was turned out during the war. He and his family wandered east to less war torn lands. He has set out to sabotage the competition.
Motivation: He is greedy; and he is unsatisfied with his job
Ideals: Athletic. Flaws: Shy, PTSD. Bonds: Attractive, Job, Rich. Occupation: Marshal
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 20 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
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