Adelard Northcott, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is cut close to his head. His skin is flawless and his brown eyes scan people very quickly.
Personality: He is very quiet and rarely speaks above a whisper. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born to loving parents in a slum to the west. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is unsatisfied with his job; and he's repulsed by the pc
Flaws: Shy, Antagonistic, PTSD. Bonds: Attractive, Mentor, Poor. Occupation: Map Maker
Voice: Old Prospector
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Giant, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
John Shipley, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a pastel shirt with thin green vertical stripes and grey pants. He has no hair. His otherwise smooth face is marked with small tiny scars.
Personality: He loves telling others what to do and how they should feel about things. He never wears the same outfit twice, unless he absolutely has to.
History: He was always a brilliant, if unscrupulous mind. He has had some formal music training, and achieved minor success. Now he works as a music tutor during his time off.
Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Opinionated, Artistic, Logical. Flaws: Ugly, Insane. Occupation: Crown-heir
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 8 (-1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 400 gp. A pair of silk slippers encrusted with tiny pearls. (130 gp). Silver chalice with lapis lazuli gems (130 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp).
Adam Huckabee, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. He has done his best to style his blonde hair to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He is the product a well kept family trust fund and as such has never really known need. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Some 7 years later his spouse died after the birth of his son. Heartbroken, Adam never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He has money and likes to spend it.
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Rich, Religious, In love. Occupation: Mason
Voice: Aggressive tone
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 16 (+3) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 700 gp.
Gomory Graeme, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He has a large grey mantle and cape that has been intricately interwoven into his tan robe. His brown hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: From birth he was tutored by a cruel and relentless mentor. Brilliant and gifted he never wanted to apply himself. He inherited the family business which he has now maintained for 13 years.
Motivation: He'd like to take his coworkers down a peg; and human compassion
Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Mentor, Job. Occupation: Spice Merchant
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 10 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 12000 cp. 1 Darkwood Shield. 1 Half-Plate.
Ralf Wade, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tan tunic with blue highlights, and long violet pants that bunch up around his shoes. He is bald on top and has large black tufts of hair around his ears. His eyes, though not visible through his cowl, are green.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born in the south, but his parents moved at a very young age to the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has built up a small fortune and can afford his own way.
Motivation: Wants to open a new tavern.
Ideals: Optimist. Flaws: Ugly. Bonds: Job, In love, Immigrant, Rich. Occupation: Fletcher
Voice: Switch between two voices
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 100 gp.
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