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NPC Generator

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Advanced [show]


Frederick Kinsley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears brown cloth garments or leather armor. He wears his red hair down. He wears large thick round spectacles.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He invites people to come help in his community garden.

History: He was born in the south, but his parents moved at a very young age to the west. His first spouse was a Adventurer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now spends his time doing works of charity.

Motivation: He loathes his own lifestyle; and find a way to reverse the transformation of his sister

Ideals: Impeccable, Philantrophist. Flaws: Depressed. Bonds: Immigrant, Family. Occupation: Bowyer

Voice: Old Prospector

Attributes [hide]

Frederick Kinsley, Male Human Expert 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 11 (+0)13 (+1) 17 (+3)11 (+0)
Skills Intimidation +2, Survival +5
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Norman Compton, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting violet shirt and pants. His golden hair is drawn into a tight pony tail with a rose scrunchie. His hazel eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Norman will drive conversation. He does not believe in violence as a means to an end. He is a dedicated Interpreter but believes his peers are too gung-ho.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Monk school at a young age so that he could practice his divine talents. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A deep hatred of illithids; and he wants revenge against illithids

Ideals: Extrovert, Pacifist, Gifted, Persistence. Bonds: Enemies. Occupation: Interpreter

Voice: Uses sign language

Attributes [hide]

Norman Compton, Male Human Monk 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)17 (+3) 11 (+0)16 (+3)
Skills Nature +6, Persuasion +6
Senses Passive Perception 10
Languages Common, Sylvan, Halfling, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 800 gp. Tourmaline (140 gp). Brown-green garnet (140 gp). Fire opal (1100 gp). Blue quartz (16 gp).


Social Check DCs


Cory Redfield, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He dresses in collared shirts and wears a proper scarf over his head. He has a hunchback. His head has been shaved. His brown eyes are passionate and lively.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Sold as a small child to a brothel owner, Cory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. Since then, he has sought to make the best of life.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Persistence, Optimist, Athletic. Flaws: Ugly. Bonds: Mentor. Occupation: Armorer

Voice: Spits words with contempt

Attributes [hide]

Cory Redfield, Male Human Rogue 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)17 (+3) 15 (+2)7 (-2)
Skills Arcana +6, Performance +1
Senses Passive Perception 12
Languages Common, Infernal, Gnoll, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 800 gp.


Social Check DCs


Tim Melancon, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He wears a robe, a symbol of his god around his neck, and a longbow on his belt, and his gloved hand is found clutching a longbow. He has a small bristly mustache and wavy auburn hair. His eyes are likewise amber.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A powerful wizard made him what he is. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable, Extrovert. Bonds: Mentor, Religious. Occupation: Detective

Voice: Low and grunting

Attributes [hide]

Tim Melancon, Male Human Bard 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)17 (+3) 16 (+3)11 (+0)
Skills Arcana +6, Intimidation +3
Senses Passive Perception 13
Languages Common, Auran, Celestial, Terran
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 90 pp.


Social Check DCs


Lance Kirby, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a small bristly mustache and wavy white hair. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Lance is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born in the west to a Map Maker, Lance learned a great deal about his father's area of expertise. A gifted student he started as a Dyer, but he got bored and became a Map Maker. He has drifted from career to career and currently works as a Map Maker.

Motivation: He is unsatisfied with his job.

Flaws: Ugly. Bonds: Job, Family, Religious. Occupation: Map Maker

Voice: Uses sign language

Attributes [hide]

Lance Kirby, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)15 (+2) 13 (+1)15 (+2)
Skills Investigation +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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