Godfrey Presley, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, white cloak. His hair is cut close to his head. His gray eyes dart from person to person to random spaces in the air.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Godfrey was born the youngest of three triplets. His mother took him hunting and taught him how to get in the mind of other creatures. Since then, he has sought to make the best of life.
Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage
Ideals: Optimist. Bonds: Family, Nature. Occupation: Barber
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 29 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +3
Possessions: Just what you see.
Kody Kendall, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright yellow and brown, and wears rings and necklaces with large, colorful gems. He is physically well-built. His hair is greying and his face has many wrinkles. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: A deeply religious man he believes everything happens for a reason. He is lazy, self-centered, vain, and jealous.
History: Born in a small village he learned the ways of the warrior from his father. A freak accident while working with his Painter father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Fighting. Flaws: Addict, Selfish, Disease. Bonds: Rich, Religious. Occupation: Mercenary
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 12 (+1) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Undercommon, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Peridot (70 gp). Golden yellow topaz (800 gp).
Gomory Harrington, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears rags and sports a simple walking cane. His red hair is thinning but still full. His eyes are violet and catlike.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a logical person and will generally grow upset if things defy logic and science.
History: Gomory was born with his mother's beautiful face. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He'd like to take his coworkers down a peg; and to share knowledge with the world
Ideals: Logical. Flaws: Depressed. Bonds: Poor, Attractive, Immigrant, Job. Occupation: Merchant
Voice: Speaks in third person
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 19 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 8 (-1) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 1 Superior lock. 1 Crowbar. 1 Masterwork manacles. 1 Climber’s kit.
Cory Thornton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears red painted combat armor at almost all times. His red hair is still thick. His half smiles and brown eyes are beguiling and draw you in.
Personality: Overbrimming with self-confidence, Cory isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. As long as the job gets done he does not care how it got done.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Cory was left his mother's suit of armor and trained in its use and care. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to dire rats.
Motivation: He feels the way he acts is they only way to get by in the world; and he's repulsed by the pc
Ideals: Impeccable, Professionalism. Bonds: Attractive, Military. Occupation: Fisher
Voice: Pirate accent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 36 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 16 (+3) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 300 gp.
Gerard Thornton, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. His hair is auburn and curly. His face is covered beneath a completely black helmet.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Gerard is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his sister recently and the two have been together since.
Motivation: He seems to be bored by most things; and his relatives are trying to arrange a marriage
Flaws: Ugly, Shy, Mundane. Bonds: Poor, Family. Occupation: Merchant
Voice: High pitched, excited
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 10)
Armor Class 13
Hit Points 98 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 18 (+4) | 14 (+2) | 17 (+3) | 5 (-3) |
Senses Passive Perception 17
Languages Common, Gnoll, Giant
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +7
Possessions: 700 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!

