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NPC Generator

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Advanced [show]


Gerard Marston, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. He carries a battered mace and tarnished sickle as well. He wears a broad hat to hide his balding. His violet eyes peer out from beneath his broad brown hat.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Around other people he will do his best to conceal his emotions and appear jolly.

History: When he was but 8 years old his parents immigrated from the east. He helped his mother out around the business and became quite the natural. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants his loneliness to end; and further expansion of business

Ideals: Fighting. Flaws: Shy. Bonds: Immigrant, Job, Has a crush. Occupation: Barkeep

Voice: Speaks in third person

Attributes [hide]

Gerard Marston, Male Human Warlock 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)14 (+2) 13 (+1)8 (-1)
Skills Religion +5, Survival +4
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 300 gp.


Social Check DCs


Don Southey, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears silk and lounges about seductively and is in decent physical shape. His long brown hair reaches down to his waist. His eyes are blue and he is always smoking a pipe.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He moved from fad to fad and when he turned 15 he discovered writing. He has never given up on his writing dream.

Motivation: Regain custody of his daughter; and wants to work out more often

Ideals: Joker, Gifted, Artistic. Bonds: Attractive, Poor. Occupation: Performer

Voice: Nasally tone

Attributes [hide]

Don Southey, Male Human Cleric 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)15 (+2) 14 (+2)6 (-2)
Skills Intimidation +0, Nature +4
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 300 gp.


Social Check DCs


Thomas Breeden, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has shaved his head bald. His brown eyes dart from person to person to random spaces in the air.

Personality: Always inclined to offer people food he seems plenty friendly. He feeds upon the attention of others.

History: Born to a poor family in the city he treasured whatever gifts he got. Thomas was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Laborer. Days after completing his studies, news broke out that his hometown was attacked by brigands. Thomas was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: He wants revenge against brigands; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Philantrophist. Bonds: Poor, Attractive, Immigrant, Enemies. Occupation: Laborer

Voice: Aggressive tone

Attributes [hide]

Thomas Breeden, Male Human Adept 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)9 (-1) 13 (+1)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp.


Social Check DCs


Adam Kitchur, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a moderate pudge and is not very fit. His brown hair has been sun bleached extensively. His eyes are likewise amber. His teeth are white and perfect.

Personality: Adam is depressed about a lot of things. He tends to be a nihilist. He also hits on women, regardless of circumstances.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town working and never settling down anywhere, but has fallen for a local Crown-heir. He hasn't told them the truth, but wants to settle down with them.

Motivation: He loathes his own lifestyle; and he wants to get laid

Flaws: Depressed, Mundane. Bonds: Poor, Attractive, Has a crush. Occupation: Farmer

Voice: Australian accent

Attributes [hide]

Adam Kitchur, Male Human Commoner 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)13 (+1) 5 (-3)13 (+1)
Skills Deception +3, Perception -1
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anselm Winthrop, Male Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he is wearing a long, green cloak. He is bald on top and has large white tufts of hair around his ears. His ears are large.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He would rather hide behind his crafts than deal with other people.

History: The child of northern immigrants he idolized his mother. He moved from fad to fad and when he turned 15 he discovered writing. He was granted arcane powers by his dying sister.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic, Gifted. Flaws: Ugly, Shy. Bonds: Immigrant, Enemies. Occupation: Bellfounder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Anselm Winthrop, Male Human Commoner 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)8 (-1) 10 (+0)9 (-1)
Skills Arcana +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp. Deep blue spinel (600 gp). Brown-green garnet (60 gp). Golden pearl (60 gp). Aquamarine (600 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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