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NPC Generator

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Advanced [show]


William Abram, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blonde hair is cut short. His eyes are gray and catlike.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not trust anyone and sleeps with one eye open.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Carpenter mother left him crippled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To get a good night's sleep; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Antagonistic, Insomniac, Disease. Bonds: Rich. Occupation: Courier

Voice: Sleepy voice

Attributes [hide]

William Abram, Male Human Warlock 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)10 (+0) 14 (+2)13 (+1)
Skills Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs


Gerard Windsor, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is short and blonde. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born at the edge of vast mountains. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: He's attracted to the PC; and to settle down with his crush

Ideals: Athletic, Joker. Bonds: Has a crush, Adventurer, Nature. Occupation: Ploughman

Voice: Sounds elderly

Attributes [hide]

Gerard Windsor, Male Human Rogue 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)9 (-1) 14 (+2)9 (-1)
Skills Insight +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 800 sp.


Social Check DCs


Adelard Marley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is typically in his Sellsword uniform. His hair is long and red with streaks of golden, and is pulled back with small tan clips. His beard is golden, braided, and well cared for. His violet eyes are passionate and lively.

Personality: He is witty, but his monotone delivery comes off as unnerving His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Adelard was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Sellsword.

Motivation: Further expansion of business.

Ideals: Joker. Flaws: Insane. Bonds: Job, Attractive, Religious. Occupation: Sellsword

Voice: Pronounces O like U

Attributes [hide]

Adelard Marley, Male Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)10 (+0) 8 (-1)9 (-1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs


Peter Yeardley, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His skin is fair and his fingers are delicate and long. He wears a colorful flower in his blonde hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born several months after his mother was called into army service. Peter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Human people.

Flaws: Antagonistic, Racist. Bonds: Attractive, Military, Nature. Occupation: Brewer

Voice: Sensual and smooth

Attributes [hide]

Peter Yeardley, Male Human Ranger 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 12 (+1)15 (+2) 9 (-1)16 (+3)
Skills Intimidation +6, Investigation +5
Senses Passive Perception 9
Languages Common, Giant, Druidic
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Black pearl (1100 gp). Red spinel (90 gp). 1 Full Plate. 1 Breastplate. 1 Full Plate.


Social Check DCs


Don Warwick, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light blue in addition to tight pants. He carries a battered longbow and tarnished glaive as well. His auburn hair is long and unkept. He tend to wears goggles to shield his eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is able to fit into much smaller and tighter spaces than normal.

History: His parents moved while he was still in utero so he is the first generation to be born here. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He became a Mason soon after.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Fighting, Gifted. Flaws: Ugly, Racist. Bonds: Job, Immigrant. Occupation: Mason

Voice: Booming voice

Attributes [hide]

Don Warwick, Male Human Rogue 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 16 (+3)15 (+2) 17 (+3)12 (+1)
Skills Nature +5, Perception +6
Senses Passive Perception 16
Languages Common, Infernal, Elven
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: 600 gp.


Social Check DCs

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