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Advanced [show]


Hubert Shelley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears a fancy white suit. He keeps his chestnut hair in a flapper bob. He is very pretty but has cold, dead eyes.

Personality: Hubert hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a white middle class family as the only child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: He has a crush on the local Banker; and he is greedy

Ideals: Artistic, Gifted. Flaws: Mundane. Bonds: Attractive, Rich, Has a crush. Occupation: Miner

Voice: Sighs a lot, exhausted

Attributes [hide]

Hubert Shelley, Male Human Monk 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)14 (+2) 17 (+3)16 (+3)
Skills Intimidation +5, Perception +5
Senses Passive Perception 15
Languages Common, Giant, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gunter Colby, Male Human [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has shaved his head bald. His face is covered beneath a completely black helmet.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Gunter was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Gunter's father didn't care for him much, and the feeling was mutual. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To clean up the streets; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Terse, Antagonistic. Bonds: Attractive. Occupation: Banker

Voice: Scottish accent

Attributes [hide]

Gunter Colby, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)15 (+2) 11 (+0)11 (+0)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 10
Languages Common, Druidic, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Alexandre Browning, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case, marred by chocolates. He has moderate length white hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Alexandre speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Alexandre grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He doesn't get along with people that don't share his tastes; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Adventurer, Religious. Occupation: Bowyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Alexandre Browning, Male Human Expert 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 8 (-1)11 (+0) 9 (-1)10 (+0)
Skills Religion +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Richard Snape, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a blue and grey robe with the hood down. He has a slight overbite and is overall scrawny. His blonde hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: He exudes charisma. He is a tour de force of persuasion. He is an amazing painter.

History: He got into the Junk Dealer business at a young age. He made a point of taking high paying jobs and getting most of it up front. He became a Junk Dealer soon after.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Bonds: Attractive, Adventurer, Job. Occupation: Junk Dealer

Voice: Soft and melodious

Attributes [hide]

Richard Snape, Male Human Rogue 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)16 (+3) 13 (+1)13 (+1)
Skills Medicine +3, Stealth +2
Senses Passive Perception 11
Languages Common, Halfling, Orc, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Anselm Law, Male Human [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His hair, while still mostly red, has prominent grey streaks. His eyes are violet.

Personality: He is a Sage first and foremost. He believes firmly that knowledge should be universal. He invites people to come help in his community garden.

History: Anselm was born in the north. At a young age he loved to build and create. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He inherited the family business which he has now maintained for 9 years.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Sage

Voice: Farmer accent

Attributes [hide]

Anselm Law, Male Human Cleric 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)13 (+1) 16 (+3)15 (+2)
Skills Perception +6, Persuasion +5
Senses Passive Perception 15
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 4000 sp. Fire opal (1600 gp).


Social Check DCs

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