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Frederick Sydney, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears long strands of topaz and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his black hair in a flapper bob. He has several tiny topaz earrings on each ear.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Frederick took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. By chance he met his sister recently and the two have been together since.

Motivation: He desires power and/or immortality; and marry his sister to traveling adventurers

Ideals: Optimist. Bonds: Rich, Nature, Family, Adventurer. Occupation: Cook

Voice: Hissing voice

Attributes [hide]

Frederick Sydney, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)14 (+2) 14 (+2)16 (+3)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 12
Languages Common, Auran, Aquan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Everard Sherwood, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears suspenders and tan workpants. His shirt is green, and he wears a heavy tan leather apron most of the time. His left leg appears badly burned and disfigured. His blonde hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is skeptical of what others tell him and is slow to trust.

History: He was born at the edge of vast desert. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Servant work with an outfit from a few towns over. Servant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Servant job and began his own company from there.

Motivation: He is unsatisfied with his job; and further expansion of business

Flaws: Ugly, Shy. Bonds: Nature, Job. Occupation: Servant

Voice: Nasally tone

Attributes [hide]

Everard Sherwood, Male Human Sorcerer 9
Medium (5'0") Human, Chaotic Good (CR 9)
Armor Class 13
Hit Points 28 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)14 (+2) 10 (+0)17 (+3)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366664

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Addington, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has a moderate pudge and is not very fit. His long red hair reaches down to his waist. His eyes are blue and catlike.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He believes the world needs to unite to get rid of goblins once and for all.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. Gerard was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He became a Laborer soon after.

Motivation: A deep hatred of goblins; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Enemies, Religious, Job. Occupation: Laborer

Voice: Prounounces S like Z

Attributes [hide]

Gerard Addington, Male Human Wizard 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 7 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)5 (-3) 12 (+1)13 (+1)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 gp.


Social Check DCs


Manfred Thackeray, Male Human [Permalink]

Personal [hide]

Description: He wears just a brown suit. He is physically well-built. His golden hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.

Personality: Manfred speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his mother's forge. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is content; and balancing his hectic life and new navigator responsibilities is difficult

Ideals: Impeccable. Flaws: Disease, Insane, Mundane. Bonds: Job. Occupation: Navigator

Voice: Sensual and smooth

Attributes [hide]

Manfred Thackeray, Male Human Rogue 8
Medium (5'4") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 35 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)8 (-1) 9 (-1)14 (+2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Robert Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears dark leathers with embroidery. He has a hunchback. He has moderate length golden hair. His eyes are green and beady.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: The child of a Dilettante, who enjoyed hunting, Robert was taken on many hunting expeditions. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wishes to resurrect an old love; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: In love, Nature. Occupation: Fletcher

Voice: Cold and demanding tone

Attributes [hide]

Robert Wilberforce, Male Human Cleric 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)14 (+2) 14 (+2)14 (+2)
Skills Investigation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Sylvan, Celestial
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 600 gp. Onyx (50 gp). Jet (70 gp). Sard (50 gp). Red-brown spinel (70 gp). 1 Minor magic item.


Social Check DCs

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