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NPC Generator

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Advanced [show]


Percival Darby, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears silk and lounges about seductively, and a wedding ring on his left hand. He has styled his chestnut hair well, parting it to the left. His eyes are violet and catlike.

Personality: While he acts the brute, he is far gentler than he would appear. He has a minor phobia of water and hates getting wet.

History: He served in the navy to pay for his family's outstanding loans. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Some 10 years later his spouse died after the birth of his son. Heartbroken, Percival never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He feels threatened by others.

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, In love, Military. Occupation: Butcher

Voice: Uses sign language

Attributes [hide]

Percival Darby, Male Human Warrior 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)9 (-1) 6 (-2)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 44000 sp. 1 Minor magic item.


Social Check DCs


Robert Beverly, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear flannel. His red hair is drawn into a tight pony tail with a dagger scrunchie. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Robert was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and he is compelled to act according to his religious beliefs

Ideals: Athletic. Flaws: Antagonistic. Bonds: Religious, Poor, Adventurer. Occupation: Performer

Voice: Indian accent

Attributes [hide]

Robert Beverly, Male Human Warrior 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)12 (+1) 9 (-1)9 (-1)
Skills Intimidation +1, Religion +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp.


Social Check DCs


Clerebold Kent, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He usually wears his brown robe and has his sai always slung over his shoulder. Beneath his clothing is a huge mess of scar tissue. He wears a colorful flower in his blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Always inclined to offer people food he seems plenty friendly. He has all his life been fascinated with singing.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered singing. He used his abilities to travel the world and help people.

Motivation: He is not mentally stable, and does not behave rationally; and he would like to get married and retire

Ideals: Philantrophist, Artistic. Flaws: Insane. Bonds: Slave, Attractive. Occupation: Farmer

Voice: Tuts and clicks tongue

Attributes [hide]

Clerebold Kent, Male Human Aristocrat 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)8 (-1) 15 (+2)11 (+0)
Skills Investigation +2, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Lindsay, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He is portly but not overly obese. His golden hair is braided into rings. His green eyes have a joyful gleam in them most of the time.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He never wears the same outfit twice, unless he absolutely has to.

History: Odo hails from a village terrorized by gnolls. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his dancing dream.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Ideals: Joker, Artistic. Bonds: Attractive, Poor, Enemies. Occupation: Dyer

Voice: Middle-eastern accent

Attributes [hide]

Odo Lindsay, Male Human Rogue 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)12 (+1) 4 (-3)11 (+0)
Skills History +3, Stealth +2
Senses Passive Perception 7
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 1 Masterwork Musical instrument. 1 Silk rope. 1 Good lock.


Social Check DCs


Hubert Marlee, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'6" and wears a fine chain shirt which he covers with brown colored cloaks and clothing. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His fair skin shows little sign of his aristocratic breeding.

Personality: He loves telling others what to do and how they should feel about things. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Hubert grew up listening to his father's many stories. His father was a soldier and died while he was still young. Hubert was left his father's suit of armor and trained in its use and care. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Opinionated, Joker. Bonds: Attractive, Adventurer, Military. Occupation: Cartwright

Voice: Italian accent

Attributes [hide]

Hubert Marlee, Male Human Ranger 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)17 (+3) 17 (+3)9 (-1)
Skills Investigation +6, Nature +6
Senses Passive Perception 13
Languages Common, Auran, Celestial, Terran
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 60000 cp. Aquamarine (700 gp). Star rose quartz (60 gp). Rich purple corundum (400 gp).


Social Check DCs

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