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Advanced [show]


Arnold Landon, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears a well pressed and immaculate suit (or dress). His long white hair reaches down to his waist. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is obsessed with his god.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and he seems to be bored by most things

Flaws: Ugly, Antagonistic, Mundane, Fearful. Bonds: Religious. Occupation: Tanner

Voice: Deep voice with rolling R's

Attributes [hide]

Arnold Landon, Male Human Rogue 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 44 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)9 (-1) 14 (+2)15 (+2)
Skills Athletics +4, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +5

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Garrick, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a long, grey cloak. He keeps his white hair in a flapper bob. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A powerful necromancer made him what he is. He was an apprentice working in his father's forge. He became a Shepherd soon after.

Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, In love, Mentor, Job. Occupation: Shepherd

Voice: Shortens vowels

Attributes [hide]

Randal Garrick, Male Human Warlock 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 11
Languages Common, Celestial, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 400 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Trym Breeden, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His moppish auburn hair is in a traditional bowl cut. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Trym hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. Trym is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born to a pair of adventurers, Trym grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Regain custody of his daughter; and he wants to meet his childhood hero

Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Family, Adventurer. Occupation: Scribe

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Trym Breeden, Male Human Aristocrat 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)12 (+1) 14 (+2)15 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Clerebold Chatham, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He wears brown painted combat armor at almost all times. His hair is red and curly. He has gleaming, smiling brown eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He plays an instrument quite well.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: His religion dominates his actions.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Religious, Job. Occupation: Banker

Voice: Breathy voice

Attributes [hide]

Clerebold Chatham, Male Human Commoner 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)16 (+3) 5 (-3)15 (+2)
Skills Athletics +3, Deception +4
Senses Passive Perception 7
Languages Common, Abyssal, Terran, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 70 pp. Deep blue spinel (300 gp). Iolite (40 gp). 1 Half-Plate.


Social Check DCs


Bertram Adley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft blue waves gently in the breeze. He has a white handlebar mustache and slicked back white hair. His eyes are a pleasant amber.

Personality: He can speak with the recently deceased. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He comes from a rich northern family. His first spouse was a Architect, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To unite with his sister; and he desires power and/or immortality

Ideals: Gifted. Bonds: Rich, Slave, Family, Adventurer. Occupation: Navigator

Voice: Middle-eastern accent

Attributes [hide]

Bertram Adley, Male Human Barbarian 8
Medium (5'2") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 76 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)11 (+0) 9 (-1)13 (+1)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +2

Possessions: 1000 gp.


Social Check DCs

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