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NPC Generator

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Advanced [show]


Lewis Winchester, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a long chestnut beard with little hanging trinkets. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Priest for hire.

Motivation: Further expansion of business.

Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive, Job. Occupation: Priest

Voice: Speaks through clenched teeth

Attributes [hide]

Lewis Winchester, Male Human Commoner 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)7 (-2) 16 (+3)14 (+2)
Skills Athletics +4, Deception +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2200 sp.


Social Check DCs


Henry Ansley, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and is generally shirtless and showing off his tattooed chest. His skin is also unnaturally pale. He has a very tight haircut. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and he is wracked by social anxiety

Flaws: Ugly, Addict, Antagonistic, Fearful. Bonds: Religious. Occupation: Carpenter

Voice: High pitched, excited

Attributes [hide]

Henry Ansley, Male Human Paladin 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 67 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 14 (+2)13 (+1) 11 (+0)15 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1000 gp.


Social Check DCs


Randal Westcott, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears black painted combat armor at almost all times. His tied-back hair is red. His otherwise smooth face is marked with small tiny scars.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. As long as the job gets done he does not care how it got done.

History: Randal was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Professionalism. Flaws: Selfish. Bonds: Poor, Adventurer. Occupation: Layabout

Voice: Shortens vowels

Attributes [hide]

Randal Westcott, Male Human Rogue 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)11 (+0) 12 (+1)13 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Amethyst (150 gp). Azurite (16 gp). Blue quartz (16 gp).


Social Check DCs


Gilbert Tattersall, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he typically wears green cloth garments or leather armor. His auburn hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. As long as the job gets done he does not care how it got done.

History: From birth he was tutored by a cruel and relentless mentor. Over the years he perfected his riding and shooting skills. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Professionalism. Flaws: Insane, Mundane. Bonds: Mentor, Nature. Occupation: Jeweler

Voice: Low and grunting

Attributes [hide]

Gilbert Tattersall, Male Human Druid 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)12 (+1) 14 (+2)10 (+0)
Skills Persuasion +3, Religion +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Ogden, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man dresses well, typically a more casual-formal manner. His tied-back hair is white. His eyes are likewise hazel.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born on a small isolated farm. Don liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to travel the world and help people.

Motivation: His religion dominates his actions; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Religious, Nature. Occupation: Gardener

Voice: Old Prospector

Attributes [hide]

Don Ogden, Male Human Wizard 9
Medium (5'4") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 37 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 14 (+2)13 (+1) 16 (+3)15 (+2)
Skills Nature +4, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124443

Possessions: 1000 gp. Onyx (80 gp). Fiery yellow corundum (500 gp). Azurite (16 gp). Aquamarine (1600 gp). Blue sapphire (500 gp). Tourmaline (160 gp). Violet garnet (1600 gp). 1 Minor magic item.


Social Check DCs

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