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NPC Generator

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Advanced [show]


Heward Bentley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear black pants and tee shirts. His moppish brown hair is in a traditional bowl cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He loves telling others what to do and how they should feel about things. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in the south, but his parents moved at a very young age to the north. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Interpreter they were divorced and he won custody of their daughter. He worked as a Gardener, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his brother; and regain custody of his daughter

Ideals: Opinionated. Bonds: Attractive, Religious, Immigrant, Family. Occupation: Gardener

Voice: Forgets to breathe while speaking

Attributes [hide]

Heward Bentley, Male Human Barbarian 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)10 (+0) 15 (+2)12 (+1)
Skills Insight +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Anthony Conway, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a blue suit, tan shirt, and black tie. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a auburn handlebar mustache and slicked back auburn hair. He wears a mask on his face.

Personality: He has a massive crush on the younger sibling of the Carpenter who has hired him part-time. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Anthony was born with his mother's beautiful face. A freak accident while working with his Bellfounder mother left him crippled. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To settle down with his crush; and he's attracted to the pc

Ideals: Joker. Flaws: Disease. Bonds: Attractive, Has a crush. Occupation: Carpenter

Voice: Scratchy, weak

Attributes [hide]

Anthony Conway, Male Human Sorcerer 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)12 (+1) 15 (+2)18 (+4)
Skills Medicine +5, Performance +7
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 40000 cp.


Social Check DCs


Solomon Blythe, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing colorful clothing, dressed as a Slave Trader, and is pretty ugly. He wears a small hat to cover his moderate length brown hair. His otherwise smooth face is marked with small tiny scars.

Personality: Solomon wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Slave Trader work with an outfit from a few towns over. Slave Trader work suited him well, and with each successful project, he earned more gold and more respect from his peers. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son; and he wants to meet his childhood hero

Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Slave, Family, Adventurer. Occupation: Slave Trader

Voice: Old Prospector

Attributes [hide]

Solomon Blythe, Male Human Warrior 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)12 (+1) 14 (+2)17 (+3)
Skills Intimidation +5, Religion +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 900 sp. 1 Masterwork studded leather. 1 Masterwork studded leather.


Social Check DCs


Frederick Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is portly but not overly obese. He is bald on top and has large brown tufts of hair around his ears. He has gray eyes and a blue hat with a black feather.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a poor family in the city he treasured whatever gifts he got. His necromantic abilities were realized during a raid on his village. He ran away from his former home and has been making his living as a Armorer for the past few years.

Motivation: Balancing his hectic life and new Armorer responsibilities is difficult; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Poor. Occupation: Armorer

Voice: Creaky witch voice

Attributes [hide]

Frederick Myerscough, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)10 (+0) 13 (+1)8 (-1)
Skills Deception +1, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Sardonyx (40 gp). Freshwater pearl (10 gp). Pink pearl (160 gp).


Social Check DCs


Randal Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and sports grey clothing, slightly heavier than average wear. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His green unseeing eyes seem to look past you.

Personality: He snorts whenever he laughs or is feeling confident. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He helped his father out around the business and became quite the natural. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Randal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Sabotage a competitor.

Ideals: Athletic. Flaws: Disease. Bonds: Job, Religious, Enemies. Occupation: Shoemaker

Voice: Low range voice

Attributes [hide]

Randal Thorpe, Male Human Expert 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)12 (+1) 14 (+2)7 (-2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp.


Social Check DCs

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