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NPC Generator

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Advanced [show]


Reynard Carlisle, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears rags and sports a simple walking cane. His skin is also unnaturally pale. He keeps his long chestnut hair kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A powerful brothel owner made him what he is. Like his father and his brother before him, after school he went straight into learning to become a Priest. He then took over the family business and is one of the better Priest for hire.

Motivation: Sabotage a competitor.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Mentor, Job. Occupation: Priest

Voice: Soft and mumbly

Attributes [hide]

Reynard Carlisle, Male Human Fighter 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 60 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)10 (+0) 11 (+0)12 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 40000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Heward Reid, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is chestnut and very short. His half smiles and gray eyes are beguiling and draw you in.

Personality: He has a massive crush on the younger sibling of the Mason who has hired him part-time. He invites people to come help in his community garden.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now spends his time doing works of charity.

Motivation: Wants his loneliness to end; and to settle down with his crush

Ideals: Philantrophist, Gifted. Bonds: Rich, Attractive, Has a crush. Occupation: Mason

Voice: Irish accent

Attributes [hide]

Heward Reid, Male Human Cleric 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 32 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)12 (+1) 17 (+3)10 (+0)
Skills Nature +3, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 300 gp.


Social Check DCs


Shane Darby, Male Human [Permalink]

Personal [hide]

Description: An older man who is well dressed, constantly wearing a black suit, grey shirt, and tan tie, he is not a threatening figure. His hair is long and black with streaks of silver, and is pulled back with small black clips. His beard is silver, braided, and well cared for. He is baby faced.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Further he is a bit of a stoner and is frequently out of it.

History: Shane lived on a farm with his father, near the main road leading to a nearby town. At a young age his father died while driving off some gnolls. His mother being the stubborn sort decided to stay and helped train him in warhammer use. By chance he met his sister recently and the two have been together since.

Motivation: He wants revenge against gnolls; and balancing his hectic life and new merchant responsibilities is difficult

Ideals: Fighting. Flaws: Addict. Bonds: Family, Enemies, Job. Occupation: Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Shane Darby, Male Human Warrior 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)10 (+0) 18 (+4)14 (+2)
Skills Deception +4, History +2
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Randal Thackeray, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. He sports a flattop hair cut. His eyes are brown and beady.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to loving parents in a slum to the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Farmer job and began his own company from there.

Motivation: He feels the way he acts is they only way to get by in the world; and to be a brewer again

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Farmer

Voice: Hissing voice

Attributes [hide]

Randal Thackeray, Male Human Adept 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 7 (-2)15 (+2) 15 (+2)15 (+2)
Skills Deception +4, Stealth +2
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 500 gp.


Social Check DCs


Arnold Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a brown shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them and is in decent physical shape. His brown hair is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: A powerful necromancer made him what he is. His family was turned out during the war. He and his family wandered north to less war torn lands. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he wants revenge against goblins

Ideals: Athletic. Flaws: PTSD. Bonds: Attractive, Enemies, Mentor. Occupation: Herbalist

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Arnold Wordsworth, Male Human Expert 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)10 (+0) 9 (-1)10 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 5000 sp.


Social Check DCs

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