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NPC Generator

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Advanced [show]


Gerard Kinsley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears suspenders and brown workpants. His shirt is pastel, and he wears a heavy brown leather apron most of the time. He wears his chestnut hair up. He is baby faced.

Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with a lost civilization.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with vampirism at a very young age, Gerard has worked very hard to control his curse. After a long history of fighting, Gerard and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and he wants to meet his childhood hero

Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer, Rich. Occupation: Blacksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Gerard Kinsley, Male Human Rogue 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Arcana +4, Survival +3
Senses Passive Perception 11
Languages Common, Auran, Elven
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 16000 sp.


Social Check DCs


Roger Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair is cut short with large spiked bangs in the front. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Roger and his spouse have recently divorced.

Motivation: Regain custody of his son; and he is greedy

Flaws: Addict, Antagonistic, Disease. Bonds: Guardian, Rich, Family. Occupation: Actor

Voice: Excited and jittery

Attributes [hide]

Roger Hadleigh, Male Human Adept 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)16 (+3) 16 (+3)8 (-1)
Skills Athletics +6, Intimidation +2
Senses Passive Perception 13
Languages Common, Terran, Undercommon, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: Tiger eye turquoise (12 gp). Smoky quartz (50 gp). Malachite (12 gp). Azurite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is typically in his Apothecary uniform. His silver hair is cut short. He wears large thick round spectacles.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a small toy that he constantly fidgets with.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A freak accident while working with his Doctor mother left him crippled. He struck the Apothecary job and began his own company from there.

Motivation: Wants to open a new tavern.

Flaws: Selfish, Addict, Disease. Bonds: Job, Slave. Occupation: Apothecary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Aldous Kinsley, Male Human Commoner 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)14 (+2) 12 (+1)17 (+3)
Skills Animal Handling +3, Deception +5
Senses Passive Perception 11
Languages Common, Aquan, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2600 sp.


Social Check DCs


Anselm Anderton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a black armored body suit, with a simple tan line shooting up and back down. His hair is blonde and curly. His eyes are gray and he is always smoking a pipe.

Personality: He is calm most of the time but flees social interaction. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Anselm lived on a farm with his father, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Flaws: Shy. Bonds: Poor, Adventurer, Family. Occupation: Jeweler

Voice: Spanish accent

Attributes [hide]

Anselm Anderton, Male Human Cleric 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)15 (+2) 13 (+1)12 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common, Ignan, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 1 Average lock. 1 Small steel mirror.


Social Check DCs


Dean Denholm, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a faded coat and loose pants complete with top hat. His tied-back hair is black. His eyes are a pleasant amber.

Personality: He exudes charisma. He is a tour de force of persuasion. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Dean was raised in a hard working conservative environment. Dean was born on a far northern island where he grew up under the tutelage of his father, an expert Sellsword. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He would like to get married and retire; and wants his loneliness to end

Bonds: Immigrant, Attractive, Job, Rich, Has a crush. Occupation: Sellsword

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Dean Denholm, Male Human Expert 8
Medium (5'0") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 58 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)12 (+1) 12 (+1)13 (+1)
Skills Investigation +4, Survival +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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