Anthony Paxton, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a black costume with the symbols of death on his torso. He is tall, broad shouldered and powerfully built. He has shaved his head bald. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born a particularly ugly child, much to the horror of his parents. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and to share knowledge with the world
Ideals: Joker, Logical. Flaws: Insomniac, Ugly. Bonds: Immigrant. Occupation: Fletcher
Voice: Dark and ominous
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gerald Allerton, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a yellow costume with the symbols of his god on his torso. His blonde hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Gerald speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Gerald was born in the west. At a young age he loved to build and create. He found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.
Motivation: To protect his home; and to clean up the streets
Ideals: Impeccable, Entrepeneur, Persistence. Bonds: Adventurer, Guardian. Occupation: Stableman
Voice: Loud with bravado
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 16 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Celestial, Infernal, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 13000 cp. 1 Darkwood Buckler. 1 Half-Plate.
Roger Hailey, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears baggy brown pantaloons and a grey scarf. Beneath his clothing is a huge mess of scar tissue. He sports a flattop hair cut. His amber eyes have a joyful gleam in them most of the time.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. When he's not drinking or sleeping the drinks off, he's doing painting.
History: Born in the south his family was never financially stable. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love; and he is currently in port desperately looking for someone to get him out
Ideals: Philantrophist, Artistic. Bonds: Slave, Poor, In love. Occupation: Barrister
Voice: Sore throat, cough
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 6 (-2) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 sp. Chalcedony (70 gp). Star ruby (1100 gp). Amethyst (160 gp). Zircon (70 gp).
Miles Carlisle, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of crossbows, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is lazy and tries to find solutions quickly.
History: He was raised in a white middle class family as the only child. He helped his mother out around the business and became quite the natural. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Shy, Lazy, Mundane. Bonds: Job, Military. Occupation: Architect
Voice: High pitched, excited
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 69 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 16 (+3) | 15 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Draconic, Halfling
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 500 gp.
Aldous Cooper, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a black costume with the symbols of death on his torso. He keeps his long black hair kept up in a rat tail. His brown eyes have a joyful gleam in them most of the time.
Personality: He can speak with the recently deceased. Energy wise he seems alert and responsive.
History: Aldous was raised in a hard working conservative environment. His parents enrolled him in a Adept school at a young age so that he could practice his divine talents. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To be a Hunter again.
Ideals: Gifted, Professionalism, Persistence. Bonds: Job. Occupation: Cook
Voice: pre-pubescent
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 40 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 17 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnoll, Sylvan, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp.
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