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Advanced [show]


Drogo Kimberley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a large brown jacket. He keeps his red hair in a pixie cut. His gray eyes dart from person to person to random spaces in the air.

Personality: Overbrimming with self-confidence, Drogo isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents enrolled him in a Warlock school at a young age so that he could practice his arcane talents. Days after completing his studies, news broke out that his hometown was attacked by illithids. Drogo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Balancing his hectic life and new Unemployed responsibilities is difficult; and wants to open a new tavern

Ideals: Impeccable, Gifted. Flaws: Forgetful. Bonds: Poor, Enemies, Job. Occupation: Unemployed

Voice: Loud with bravado

Attributes [hide]

Drogo Kimberley, Male Human Warlock 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)15 (+2) 11 (+0)8 (-1)
Skills Deception +2, Stealth +4
Senses Passive Perception 10
Languages Common, Druidic, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 1000 sp. Iolite (20 gp). Rhodochrosite (6 gp). White pearl (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dustin Nash, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears baggy blue pantaloons and a tan scarf. His blonde hair is slicked back into a classic pompadour. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: When he was but 6 years old his parents immigrated from the west. Dustin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Flaws: Ugly, Shy. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Weaver

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dustin Nash, Male Human Adept 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)13 (+1) 15 (+2)14 (+2)
Skills Performance +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: Just what you see.


Social Check DCs


Lance Vance, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.

Personality: He is witty, but his monotone delivery comes off as unnerving He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a pair of adventurers, Lance grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Joker. Flaws: Secretive. Bonds: Attractive, Adventurer. Occupation: Sage

Voice: Low range voice

Attributes [hide]

Lance Vance, Male Human Sorcerer 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)11 (+0) 11 (+0)11 (+0)
Skills Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 2300 sp. 1 Antitoxin. 1 Everburning torch. 2 Alchemist’s fire.


Social Check DCs


Jocelyn Washington, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this western man wears tattered old clothes. With a patchy red beard and wild red hair. He has a dull look in his amber eyes.

Personality: Cocky and sure of himself, he believes he is the best Detective born in the past three hundred years. Around other people he will do his best to conceal his emotions and appear jolly.

History: Jocelyn was born in the west. At a young age he loved to build and create. A gifted student he started as a Dyer, but he got bored and became a Detective. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Dyer again; and expand his business

Ideals: Athletic, Persistence. Flaws: Ugly, Shy. Bonds: Job. Occupation: Detective

Voice: pre-pubescent

Attributes [hide]

Jocelyn Washington, Male Human Warlock 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common, Infernal, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 200 gp.


Social Check DCs


Manfred Harlow, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a grey collared shirt and blue pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He sports a long blonde beard, and similarly colored long hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He speaks before he thinks and is too direct. He misses his home and complains about the freezing weather, even in summer.

History: The child of eastern immigrants he idolized his father. Because his father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and many goblins want him driven away

Ideals: Athletic. Flaws: Insomniac, Impulsive. Bonds: Immigrant, Enemies. Occupation: Soapmaker

Voice: Hollow voice

Attributes [hide]

Manfred Harlow, Male Human Ranger 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)16 (+3) 14 (+2)7 (-2)
Skills Athletics +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Infernal, Undercommon, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 gp.


Social Check DCs

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