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NPC Generator

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Advanced [show]


Carrie Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His long brown hair reaches down to his waist. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has all his life been fascinated with painting.

History: Carrie hails from a village terrorized by giants. He has chosen to use the inheritance that was left to him frivolously. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Artistic. Bonds: Attractive, Enemies, Rich, Job. Occupation: Slave Trader

Voice: Speaks fast with a slight lisp

Attributes [hide]

Carrie Markum, Male Half-Elf Druid 7
Medium (5'3") Half-Elf, Neutral Good (CR 7)
Armor Class 12
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)12 (+1) 15 (+2)9 (-1)
Skills Athletics +3, History +4
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 5000 sp. Obsidian (14 gp). Violet garnet (400 gp).


Social Check DCs


Ribbles Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His tied-back hair is chestnut. He has violet eyes and a grey hat with a yellow feather.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now owns his own business.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Joker, Entrepeneur, Fighting. Bonds: Job. Occupation: Bricklayer

Voice: pre-pubescent

Attributes [hide]

Ribbles Loofollue, Male Gnome Monk 2
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 15 (+2)14 (+2) 12 (+1)14 (+2)
Skills Athletics +0, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Orc
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +3

Possessions: 4000 cp. Amethyst (140 gp). 2 Acid flasks.


Social Check DCs


Shedinn Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in collared shirts and wears a proper scarf over his head. He wears his silver crest down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with finding treasure.

History: Shedinn was born in the east. At a young age he loved to build and create. He was an apprentice working in his mother's forge. In the meantime he has taken over work as a Shoemaker and occasionally as a mercenary.

Motivation: He wants to get laid; and he has passion for adventuring and risk

Ideals: Persistence. Flaws: Antagonistic. Bonds: Adventurer, Job, Has a crush. Occupation: Shoemaker

Voice: Old Prospector

Attributes [hide]

Shedinn Zzzxaaxthroth, Male Dragonborn Commoner 9
Medium (6'3") Dragonborn, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 33 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)14 (+2) 13 (+1)19 (+4)
Skills Deception +7, Medicine +4
Senses Passive Perception 11
Languages Common, Sylvan, Giant
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 180 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nimble Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and he perpetually has his club ready. His fur, while still mostly beige, has prominent grey streaks. This blue eyed westerner is not easily forgotten.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born the only child of a wealthy merchant. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Entrepeneur. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Stableman

Voice: Can't modulate volume

Attributes [hide]

Nimble Grass, Male Tabaxi Fighter 19
Medium (5'9") Tabaxi, Lawful Good (CR 19)
Armor Class 13
Hit Points 113 (19d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)15 (+2) 11 (+0)17 (+3)
Skills Investigation +8, Stealth +9
Senses Passive Perception 10
Languages Common, Celestial, Sylvan
Attacks Melee +8 / 5d8+2, Ranged +9 / 5d8+3, Grapple +3

Possessions: 22000 gp. Coral (120 gp). Peridot (60 gp). Rhodochrosite (7 gp). Rich purple corundum (1400 gp). Deep blue spinel (500 gp). Banded agate (7 gp). Azurite (7 gp). Smoky quartz (60 gp). Moonstone (60 gp). Deep green spinel (120 gp). Violet garnet (500 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Ernest Haley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing colorful clothing, dressed as a Spy, and a wedding ring on his right hand. He keeps his chestnut hair in a pixie cut. This brown eyed westerner is not easily forgotten.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a criminal king-pin and mafia family From there he went from mercenary job to mercenary job. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Optimist, Logical. Bonds: In love, Criminal record, Adventurer. Occupation: Spy

Voice: Spits words with contempt

Attributes [hide]

Ernest Haley, Male Human Rogue 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)15 (+2) 15 (+2)13 (+1)
Skills Athletics +3, Survival +4
Senses Passive Perception 12
Languages Common, Celestial, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 150 gp.


Social Check DCs

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