Corkitron Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear brown pants and tee shirts. He has dyed his greying golden hair a little too much giving a sharp golden color. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He has a minor phobia of water and hates getting wet.
History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Many giants want him driven away; and someone believes him a fraud
Flaws: Ugly, Fearful. Bonds: Immigrant, Enemies, Rich. Occupation: Painter
Voice: Smooth and feminine
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 30 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 400 gp. Amethyst (140 gp). Zircon (70 gp). 1 Minor magic item. 1 Minor magic item.
Ildrex Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears silk and lounges about seductively. He has moderate length brass crest. His fierce gold eyes like to dwell on things.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His religion dominates his actions.
Flaws: Shy, Antagonistic. Bonds: Attractive, Religious, Military. Occupation: Bather
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 17 (+3) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
Possessions: 200 sp.
Zook Offund, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of nunchakus, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His white hair is slicked back into a classic pompadour. His brown eyes have a joyful gleam in them most of the time.
Personality: He has always had a great fascination with Gnomish culture. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Zook lived on a farm with his father, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.
Motivation: Wants to raise his children well.
Ideals: Fighting, Philantrophist. Flaws: Racist. Bonds: Rich, Family. Occupation: Cartwright
Voice: Prounounces S like Z
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 44 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 19 (+4) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 100 gp. Chrysoberyl (140 gp). Red spinel (140 gp).
Olgoth Dudley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a tan cloak and cross-gartered grey stockings. His skin is fair and his fingers are delicate and long. He keeps his silver hair in a pixie cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a small toy that he constantly fidgets with.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He got away from his former life and has fallen to alcoholism.
Motivation: He's repulsed by the PC.
Flaws: Secretive, Addict, Antagonistic, Racist. Bonds: Attractive. Occupation: Roofer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 300 gp.
Rurik Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown broad hat and brown clothes. His long auburn hair is drawn into a two foot long braid. He has a tattooed face.
Personality: Eccentric and domineering, Rurik will drive conversation. Flattery will make him almost putty in your hands.
History: He was born blind and as such lacked many opportunities for work. Brilliant and gifted he never wanted to apply himself. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Revenge; and he wants nothing more than to rejoin the army
Ideals: Extrovert, Gifted. Flaws: Selfish, Disease. Bonds: Enemies, Military. Occupation: Painter
Voice: French accent
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 50 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
Possessions: 1000 gp.
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Their contribution stands as a beacon of hope for all adventurers!