Damakos Deft, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man wears a tight fitting white shirt and pants. His hair is cut close to his head. His white eyes dart around the room hyper actively observing anyone and anything.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is frequently practicing swordplay.
History: He was born on a small isolated farm. He dropped out of school before completing his studies. He then took over the family business and is one of the better Stableman for hire.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Logical. Bonds: Poor, Job, Military, Nature. Occupation: Stableman
Voice: Old thin voice
Attributes [hide]
Medium (6'10") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Ignan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp.
Trag Barton, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing left leg. He is well dressed, constantly wearing a pastel suit, brown shirt, and blue tie. His silver hair is styled in orderly dreadlocks. He has a dull look in his blue eyes.
Personality: Always inclined to offer people food he seems plenty friendly. Around other people he will do his best to conceal his emotions and appear jolly.
History: The child of a Map Maker, who enjoyed hunting, Trag was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Trag took refuge in the ruined castle and found the beat up bow and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's repulsed by the PC; and an old rival family wants him found
Ideals: Philantrophist, Entrepeneur. Flaws: Shy. Bonds: Nature. Occupation: Stableman
Voice: Creaky witch voice
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 10)
Armor Class 13
Hit Points 21 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 8 (-1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 |
Possessions: 1700 gp.
Dorn Sharps, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is portly but not overly obese. He has shaved his head bald. His gray eyes are passionate and lively.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To unite with his brother; and he'd like to take his coworkers down a peg
Flaws: Shy. Bonds: Rich, Enemies, Job, Has a crush, Family. Occupation: Adventurer
Voice: Voice breaks
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Good (CR 15)
Armor Class 12
Hit Points 92 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 18 (+4) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 |
Possessions: 1000 pp. Alexandrite (1400 gp). Carnelian (80 gp).
Arnold Crosis, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'5", this man wears grey trousers with violet and brown striped suspenders. He wears various colorful collared shirts. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His amber eyes dart from person to person to random spaces in the air.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He misses his home and complains about the freezing weather, even in summer.
History: He got into the Priest business at a young age. His childhood dream was to be a Layabout, but he was a colossal failure. He moves from town to town, unable to find a place to settle.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Joker. Bonds: Immigrant, Job. Occupation: Priest
Voice: Old thin voice
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 310 gp.
Zed Bentham, Male Half-Orc [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes are passionate and lively.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his mother's forge. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Someone believes him a fraud; and expand his business
Ideals: Impeccable, Justice. Flaws: Disease. Bonds: Job, Enemies. Occupation: Glassblower
Voice: Russian accent
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 32 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: 2000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
