Guy Firahel, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses like a well dressed Mercenary does. He is bristling with hidden weapons, mostly swords and rapiers. He has a long red beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is lazy, self-centered, vain, and jealous.
History: He was born the only child of a wealthy merchant. A gifted student he started as a Bellfounder, but he got bored and became a Mercenary. He has been a successful dealer in antiques buying low and selling high.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Entrepeneur. Flaws: Secretive, Selfish. Bonds: Job, Criminal record. Occupation: Mercenary
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Evil (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: Star rose quartz (30 gp). Chrysoberyl (100 gp). 1 Minor magic item.
Frederick Appleton, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is an epitome of beauty. His golden hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born several months after his father was called into army service. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the east
Ideals: Entrepeneur, Justice. Flaws: Shy. Bonds: Attractive, Military. Occupation: Cook
Voice: High pitched and raspy
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Auran, Draconic, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 50 gp. 1 Superior lock.
Fenriz Rescue, Male Tiefling [Permalink]
Personal [hide]
Description: He wears brown leather gloves, a brown jacket, and tight pants. He has a moderate pudge and is not very fit. His black hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born the only child of a wealthy merchant. He worked as a nervous Sellsword and found it very stressful. He has achieved small success as a Sellsword.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Rich, Job. Occupation: Sellsword
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 11)
Armor Class 10
Hit Points 48 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Sapphire pendant on gold chain (1700 gp). Jeweled electrum ring (2000 gp). 1 Minor magic item. 1 Minor magic item.
Edge Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a robe, a symbol of magic around his neck, and a nunchaku on his belt. He keeps his cinnamon fur in a pixie cut. His face is scarred and worn.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born in the south. Like his father and his brother before him, after school he went straight into learning to become a Blacksmith. He struck the Blacksmith job and began his own company from there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Blacksmith
Voice: Scottish accent
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Good (CR 16)
Armor Class 14
Hit Points 130 (16d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 15 (+2) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +6
Possessions: 3000 gp. Chalcedony (80 gp). Rhodochrosite (16 gp). Tiger eye turquoise (16 gp). Azurite (16 gp). Black star sapphire (1600 gp). Red garnet (50 gp). Peridot (80 gp). Amethyst (50 gp). Red-brown spinel (50 gp). Fiery yellow corundum (1600 gp). Black opal (1600 gp). Obsidian (16 gp). Rock crystal (80 gp).
Windy Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears bulky brown painted plate armor. His long brown fur is drawn into a two foot long braid. His green eyes peer out from beneath his feathered brown hat.
Personality: Cocky and sure of himself, he believes he is the best Herbalist born in the past three hundred years. He always tries to repair and not replace. It was this mentality that drove him into the Herbalist business.
History: Gifted from a young age, Windy studied abroad. He made a point of taking high paying jobs and getting most of it up front. He was granted arcane powers by his dying sister.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural tabaxi artifacts is his passion
Ideals: Persistence, Gifted. Bonds: Immigrant, Job, Adventurer. Occupation: Herbalist
Voice: Indian accent
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 46 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal, Elven, Draconic
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 |
Possessions: 1300 gp. Chalcedony (70 gp). Iolite (70 gp). Chrysoprase (70 gp). Violet garnet (200 gp). Chrysoprase (70 gp).
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