Fenriz Liberty, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who wears dark leathers with embroidery. His wide-brimmed hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.
Personality: He acts crazy and hedonistic. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: From birth he was tutored by a cruel and relentless mentor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help
Ideals: Justice. Flaws: Ugly, Hedonist. Bonds: Criminal record, Mentor. Occupation: Tanner
Voice: Slurs words
Attributes [hide]
Medium (6'10") Tiefling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 29 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Eberk Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He is typically in his Actor uniform, marred by chocolates. With a patchy silver beard and wild silver hair. His otherwise smooth face is marked with small tiny scars.
Personality: Overbrimming with self-confidence, Eberk isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. As long as the job gets done he does not care how it got done.
History: Eberk hails from a village terrorized by illithids. He worked as a nervous Actor and found it very stressful. He has set out to sabotage the competition.
Motivation: Revenge; and nothing but the best is good enough for him
Ideals: Impeccable, Professionalism. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Actor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Dwarven, Giant, Aquan, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. 1 Masterwork Common Melee.
Travok Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears dark leathers with embroidery. He has a penchant for wearing a ring with an oversized ruby on his left hand. He has wavy white hair. His brown eyes peer out from beneath his deerstalker blue hat.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He got into the Ploughman business at a young age. Travok was born on a far western forest where he grew up under the tutelage of his father, an expert Ploughman. He has drifted from career to career and currently works as a Ploughman.
Motivation: Expand his business; and he is unsatisfied with his job
Flaws: Antagonistic. Bonds: Rich, Military, Job, Immigrant. Occupation: Ploughman
Voice: Creaky witch voice
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 190 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Gold and topaz bottle stopper cork (600 gp).
Zephan Wisdom, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is constantly adorned with expensive silk clothing, often dyed in bright brown and pastel, and wears rings and necklaces with large, colorful gems. He wears a broad hat to hide his balding. He wears crescent spectacles with a black brim.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. A true patriot, Zephan would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When Zephan reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's since become an addict/alcoholic.
Motivation: Expand his business; and he has money and likes to spend it
Ideals: Artistic, Gifted. Flaws: Addict. Bonds: Rich, Military, Job. Occupation: Fisher
Voice: Mousy voice
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 52 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 17 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Aquan, Sylvan, Ignan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp. Golden pearl (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Geoffrey Winthrop, Male Human [Permalink]
Personal [hide]
Description: This southern man wears a green costume with the symbols of strength on his torso. His clothes are grease stained in places. His head has been shaved. His amber eyes have a joyful gleam in them most of the time.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born in the south. Geoffrey was born on a far southern plains where he grew up under the tutelage of his father, an expert Healer. He left for the south, certain he would find work there.
Motivation: To be a Herbalist again; and wants to raise his children well
Ideals: Disciplined, Extrovert. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Healer
Voice: Low and grunting
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 6000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
