Torinn Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears grey painted combat armor at almost all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His green crest is slicked back into a classic pompadour. His eyes are likewise red. His teeth are white and perfect.
Personality: He will rave to anyone who will listen. He is able to fit into much smaller and tighter spaces than normal.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He was granted arcane powers by his dying sister.
Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Military. Occupation: Mortician
Voice: Breathy voice
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 8 (-1) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 900 sp.
Broce Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he tends to wear a large blue jacket. His auburn hair is kept up in a ponytail inside a deerstalker hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: This man loves singing and to teach people singing more than just about anything. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He has worked as a Map Maker like his mother before him.
Motivation: He would like to get married and retire; and a strong sense of loyalty to gnomish people
Ideals: Artistic. Flaws: Racist. Bonds: Job, Military, Has a crush. Occupation: Map Maker
Voice: Irish accent
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 11 (+0) | 19 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
Kiirith Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his long green crest kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: Confrontational and typically high on some drug or another. He is frequently practicing swordplay.
History: He was born on a small isolated farm. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He got away from his former life and has fallen to alcoholism.
Motivation: He is wracked by social anxiety; and he wants nothing more than to rejoin the army
Flaws: Addict, Fearful. Bonds: Poor, Military, Nature. Occupation: Masseuse
Voice: Jittery and nervous
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 7)
Armor Class 11
Hit Points 48 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 600 gp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Silver comb with moonstones (100 gp). 1 Minor magic item.
Fenriz Liberty, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines silver.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He pushes his goals aggressively. He is also a coward if confronted.
History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He got away from his former life and has fallen to alcoholism.
Motivation: Wants to work out more often; and he is wracked by social anxiety
Ideals: Athletic. Flaws: Ugly, Sensitive, Fearful. Bonds: Mentor. Occupation: Spice Merchant
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Good (CR 5)
Armor Class 12
Hit Points 40 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 18 (+4) | 15 (+2) | 11 (+0) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Abyssal, Draconic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 700 gp. Emerald (500 gp). White pearl (150 gp).
Theobald Chatham, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male is wearing a perfectly clean shirt and pair of pants. He is tall, broad shouldered and powerfully built. His chestnut hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not believe in violence as a means to an end. He is a dedicated Miller but believes his peers are too gung-ho.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an apprentice working in his father's forge. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is unsatisfied with his job.
Ideals: Pacifist, Fighting. Flaws: Insane, Antagonistic. Bonds: Attractive, Job. Occupation: Miller
Voice: Spits and sputters
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 74 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1800 gp.
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