Nadarr Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has gold crest. He has a tattooed face.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A powerful wizard made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nadarr fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Extrovert. Flaws: Shy. Bonds: Mentor, Attractive. Occupation: Bounty Hunter
Voice: Relaxed voice
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 15)
Armor Class 13
Hit Points 94 (15d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 9 (-1) | 17 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Druidic, Elven, Draconic
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +8
Possessions: 7000 gp. Fire opal pendant on a fine gold chain (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Gold dragon comb with red garnet eye (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Solid gold idol (300 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). Silver comb with moonstones (400 gp). Brass mug with jade inlays (300 gp). Old masterpiece painting (600 gp). Golden circlet with four aquamarines (6000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dreali Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: He wears white trousers with blue and brown striped suspenders. He wears various colorful collared shirts. He has styled his silver hair well, parting it to the right. He wears large thick round spectacles.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is obsessed with a lost civilization.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion
Ideals: Passionate, Gifted. Flaws: Fearful. Bonds: Adventurer, Family. Occupation: Ploughman
Voice: Spits and sputters
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1500 sp. 1 Climber’s kit.
Ombul Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears skinny pants and wears a blue and green robe with the hood down. His golden hair is smooth and relatively long. He wears a mask on his face.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Ombul never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: He feels the way he acts is they only way to get by in the world; and an old rival family wants him found
Ideals: Impeccable. Flaws: Sensitive. Bonds: Family, Nature, In love. Occupation: Seamstress
Voice: Pirate accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 5)
Armor Class 12
Hit Points 15 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Celestial, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Valafar Quiet, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a robe, a symbol of luck around his neck, and a pickaxe on his belt. He has moderate length dark red hair. He has white eyes.
Personality: Confrontational and typically high on some drug or another. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born to loving parents in a slum to the east. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He's since become an addict/alcoholic.
Motivation: He feels that his past leaves him morally obligated to help; and he is compelled to act according to his religious beliefs
Ideals: Fighting. Flaws: Addict. Bonds: Religious, Poor, Criminal record. Occupation: Barrister
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 43 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Terran, Gnome
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.
Lamlûg Ashton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing the road beaten gear of a warrior. He has styled his white hair well, parting it to the left. His eyes are hazel and catlike.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a logical person and will generally grow upset if things defy logic and science.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Half-Orcs in the north were limited. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and his religion dominates his actions
Ideals: Fighting, Joker, Logical. Flaws: Antagonistic. Bonds: Immigrant, Religious. Occupation: Barber
Voice: Stutters
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 15 (+2) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 330 gp. Jet (60 gp). Eye agate (7 gp). 1 Half-Plate.
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