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NPC Generator

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Advanced [show]


Enialis Hill, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His moppish white hair is in a traditional bowl cut. His eyes are gray and he is always smoking a pipe.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He receives visions of the future at random moments

History: He was born several months after his mother was called into army service. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Enialis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Military, Adventurer. Occupation: Interpreter

Voice: Pronounces O like U

Attributes [hide]

Enialis Hill, Male Half-Elf Barbarian 8
Medium (5'2") Half-Elf, Neutral Good (CR 8)
Armor Class 13
Hit Points 65 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)12 (+1) 11 (+0)12 (+1)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 700 gp. Sard (20 gp). Tiger eye turquoise (14 gp). Rose (20 gp). Lapis lazuli (14 gp). Iolite (20 gp).


Social Check DCs


Korfel Blum, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He is physically well-built. His silver hair is thinning but still full. His eyes are amber and catlike.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Korfel has worked very hard to control his curse. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Korfel never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love.

Ideals: Disciplined. Flaws: Impulsive, Disease. Bonds: In love. Occupation: Priest

Voice: Italian accent

Attributes [hide]

Korfel Blum, Male Half-Elf Expert 4
Medium (4'11") Half-Elf, Lawful Good (CR 4)
Armor Class 9
Hit Points 35 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)14 (+2) 12 (+1)9 (-1)
Skills Athletics +5, Stealth +1
Senses Passive Perception 11
Languages Common, Elven, Giant, Orc
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +1

Possessions: 400 gp. Golden pearl (80 gp). 1 Half-Plate. 1 Darkwood Buckler. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gardain Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left arm. He is typically in his Spice Merchant uniform. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Dilettante mother left him crippled. He then took over the family business and is one of the better Spice Merchant for hire.

Motivation: Someone believes him a fraud.

Ideals: Entrepeneur. Flaws: Disease. Bonds: Job, Enemies. Occupation: Spice Merchant

Voice: Speaks with a cold

Attributes [hide]

Gardain Fireforge, Male Dwarf Warrior 7
Medium (4'2") Dwarf, Lawful Evil (CR 7)
Armor Class 11
Hit Points 47 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)14 (+2) 10 (+0)15 (+2)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Dwarven, Auran, Goblin
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1100 gp. Old masterpiece painting (900 gp). Jeweled anklet (2000 gp). Brass mug with jade inlays (300 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zaffrab Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: 3'3" and muscular, this northern man is generally well dressed albeit a few years behind the times. His brown hair is slicked back into a classic pompadour. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Athletic, Optimist, Gifted. Flaws: Addict. Bonds: Attractive. Occupation: Mercenary

Voice: Raspy

Attributes [hide]

Zaffrab Quillsharpener, Male Gnome Aristocrat 8
Small (3'3") Gnome, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 67 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)12 (+1) 14 (+2)9 (-1)
Skills Acrobatics +5, Survival +5
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +5

Possessions: 1400 gp. Deep blue spinel (1500 gp). Rhodochrosite (11 gp). Deep green spinel (40 gp). Fiery yellow corundum (500 gp). Tiger eye turquoise (11 gp). Carnelian (40 gp).


Social Check DCs


Donaar Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black crest is thinning but still full. His fair skin shows little sign of his aristocratic breeding.

Personality: Donaar is depressed about a lot of things. He tends to be a nihilist. He does not believe in violence as a means to an end. He is a dedicated Dyer but believes his peers are too gung-ho.

History: He was born several months after his mother was called into army service. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Ideals: Pacifist. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Dyer

Voice: Speaks through clenched teeth

Attributes [hide]

Donaar Fharngnarthnost, Male Dragonborn Adept 8
Medium (6'7") Dragonborn, Chaotic Good (CR 8)
Armor Class 12
Hit Points 42 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)18 (+4) 15 (+2)17 (+3)
Skills Nature +7, Persuasion +6
Senses Passive Perception 12
Languages Common, Elven, Aquan, Gnome, Dwarven
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 4000 sp.


Social Check DCs

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