Riardon Berevan, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a faded coat and loose pants complete with feathered hat. He sports a long red beard, and similarly colored long hair. His thin eyebrows rest above his beady green eyes.
Personality: While he acts the brute, he is far gentler than he would appear. When he's not drinking or sleeping the drinks off, he's doing writing.
History: The child of a Adventurer, who enjoyed hunting, Riardon was taken on many hunting expeditions. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Nature, Criminal record. Occupation: Barber
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Auran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 500 sp.
Purban Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many black ritualistic tattoos. He sports white clothing, slightly heavier than average wear. His golden hair, when down, is lengthy. His fierce hazel eyes like to dwell on things.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has all his life been fascinated with poetry.
History: Born to a pair of adventurers, Purban grew up listening to his father's many stories. He moved from fad to fad and when he turned 15 he discovered poetry. He moves from town to town, unable to find a place to settle.
Motivation: Many gnolls want him driven away; and he's looking for his big break
Ideals: Optimist, Artistic. Bonds: Adventurer, Immigrant, Enemies. Occupation: Jeweler
Voice: Dutch accent
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 40 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 200 gp. Aquamarine (900 gp). Aquamarine (900 gp). Chrysoprase (40 gp). 1 Masterwork Common Melee.
Ozyman Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a simple white robe with grey stripes complete with hood. His blonde hair is thinning but still full. He has a tattooed face.
Personality: He likes to make people angry or surprised. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born to a pair of adventurers, Ozyman grew up listening to his mother's many stories. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Ozyman never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Marry his sister to traveling adventurers; and obtaining odd cultural halfling artifacts is his passion
Flaws: Antagonistic. Bonds: Has a crush, Adventurer, In love, Family. Occupation: Bookbinder
Voice: Soft and melodious
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 47 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Gnome, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 400 gp.
Paymon Pursuit, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses like a well dressed Doctor does. He is portly but not overly obese. His chestnut hair is still thick. He has a tattooed face.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: When he was but 5 years old his parents immigrated from the north. His parents enrolled him in a Warrior school at a young age so that he could practice his necromantic talents. He has worked as a Doctor like his father before him.
Motivation: Wishes to resurrect an old love; and balancing his hectic life and new doctor responsibilities is difficult
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, In love, Immigrant. Occupation: Doctor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 75 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 18 (+4) | 14 (+2) | 11 (+0) | 20 (+5) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: Large well-done wool tapestry (200 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp).
Namfoodle Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man wears a blue shirt with thin brown vertical stripes and red pants and is in decent physical shape. His auburn hair is heavily combed to the right. His eyes are likewise blue. His teeth are white and perfect.
Personality: He can speak with the recently deceased. He misses his home and complains about the freezing weather, even in summer.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Immigrant, Rich. Occupation: Server
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 17 (+3) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 200 gp. Silver comb with moonstones (900 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
