Pelaios Felicity, Male Tiefling [Permalink]
Personal [hide]
Description: A 6'6" eastern man, he typically wears a sleeveless long coat of deep violet leather and dull yellow iron scale mail. He has black hair. He tend to wears goggles to shield his eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born to a pair of adventurers, Pelaios grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted from career to career and currently works as a Armorer.
Motivation: He is terrified, and will act out of fear; and further expansion of business
Flaws: Antagonistic, Fearful. Bonds: Religious, Adventurer, Job. Occupation: Armorer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'6") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 79 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
Possessions: 1100 gp. Malachite (15 gp). Eye agate (15 gp). Violet garnet (1000 gp). Alexandrite (1000 gp). Alexandrite (1000 gp). Red-brown spinel (130 gp). 1 Minor magic item.
Wrenn Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears a blue costume with the symbols of death on his torso. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He never wears the same outfit twice, unless he absolutely has to.
History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has money and likes to spend it; and a need for knowledge about a nearby landmark
Ideals: Opinionated, Artistic. Bonds: Nature, Adventurer, Rich. Occupation: Doctor
Voice: Voice breaks
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 17 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Goblin, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 27000 cp.
Odorr Royal, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white cloak and cross-gartered green stockings. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His fair skin shows little sign of his aristocratic breeding.
Personality: He likes to make people angry or surprised. He is harsh and unforgiving.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Odorr took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Family. Occupation: Knight
Voice: Timid voice
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 49 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 7000 sp.
Ivellios Sharps, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle, and sports empty pouches on his belt. His feathered hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born into a rich family. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.
Motivation: Balancing his hectic life and new Miner responsibilities is difficult.
Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Miner
Voice: Speaks in third person
Attributes [hide]
Medium (5'7") Half-Elf, True Neutral (CR 11)
Armor Class 11
Hit Points 60 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Ignan
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 |
Possessions: 2200 gp. Brass mug with jade inlays (100 gp). An abacus with copper, silver and gold markers (30 gp). 1 Minor magic item. 1 Minor magic item.
Bertram Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has styled his brown hair well, parting it to the right. His otherwise smooth face is marked with small tiny scars.
Personality: He likes to make people angry or surprised. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Animal Trainer. He inherited the family business which he has now maintained for 14 years.
Motivation: He feels kind of lost in life; and wants to open a new tavern
Ideals: Joker. Flaws: Antagonistic, Depressed. Bonds: Poor, Job. Occupation: Animal Trainer
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 5)
Armor Class 14
Hit Points 26 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Giant, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 500 gp.
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Their contribution stands as a beacon of hope for all adventurers!
