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Advanced [show]


Ombul Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'0" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a large green jacket. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is business-like. He takes instructions and follows them to the letter. He feeds upon the attention of others.

History: Ombul was born in the south. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Ombul never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Doesn't want to be a Sailor and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Professionalism, Persistence. Bonds: Attractive, In love, Family. Occupation: Sailor

Voice: Sensual and smooth

Attributes [hide]

Ombul Glenfellow, Male Halfling Expert 4
Small (3'0") Halfling, Chaotic Good (CR 4)
Armor Class 16
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)21 (+5) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d10+0, Ranged +7 / 1d10+5, Grapple +5

Possessions: 7000 sp.


Social Check DCs


Krimmon Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with feathered hat. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His brown hair is smooth and relatively long. His thin eyebrows rest above his beady green eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions.

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Nature, Religious. Occupation: Layabout

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Krimmon Greenleaf, Male Halfling Rogue 4
Small (2'10") Halfling, True Neutral (CR 4)
Armor Class 14
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Athletics +2, Intimidation +3
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Thorpe Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries a battered falchion and tarnished trident as well. He keeps his blonde hair in a pixie cut. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: His tongue was cut out and he uses sign language. He invites people to come help in his community garden.

History: He was born a particularly ugly child, much to the horror of his parents. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Philantrophist, Impeccable. Flaws: Disease, Ugly. Occupation: Ruler

Voice: Relaxed voice

Attributes [hide]

Thorpe Tealeaf, Male Halfling Adept 4
Small (3'3") Halfling, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 15 (+2)11 (+0) 11 (+0)15 (+2)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: Red spinel (40 gp). Sardonyx (20 gp). Brown-green garnet (40 gp). 1 Chain shirt. 1 Breastplate. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Zephan Comedy, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he tends to wear a grey poncho over his likewise colored trousers and shirt, and is pretty ugly. His dark red hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines white.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Zephan lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Engraver, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Ugly. Bonds: Adventurer, Religious, Family. Occupation: Architect

Voice: Shortens vowels

Attributes [hide]

Zephan Comedy, Male Tiefling Fighter 1
Medium (6'10") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)15 (+2) 11 (+0)16 (+3)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Draconic, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Two Llamas Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Dyer. His red fur is long and unkept. His eyes are amber and catlike.

Personality: He is overprotective of those who hire his services. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Two Llamas hails from a village terrorized by gnolls. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Fearful. Bonds: Guardian, Enemies, Adventurer, Religious. Occupation: Dyer

Voice: Sounds elderly

Attributes [hide]

Two Llamas Shore, Male Tabaxi Warrior 2
Medium (5'10") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)12 (+1) 10 (+0)15 (+2)
Skills Nature +3, Stealth +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 190 gp.


Social Check DCs

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