Valorean Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged man likes to wear darkened spectacles and heavy clothing, no matter the weather, and a wedding ring on his right hand. His crest is short and black. He is baby faced.
Personality: Aggressive, abrasive, and angry, Valorean embodies much of what other species detest in the Dragonborns. When he's not drinking or sleeping the drinks off, he's doing painting.
History: Valorean hails from a village terrorized by drow. His homeland was ravaged by war and he spent much of his life rebuilding it. After a long history of fighting, Valorean and his spouse have recently divorced.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against drow
Ideals: Artistic. Flaws: Antagonistic, PTSD. Bonds: In love, Enemies. Occupation: Stylist
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 8)
Armor Class 11
Hit Points 47 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal, Elven
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
Possessions: 1300 gp.
Simon Gracey, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing left arm. He does not wear sleeves and tends to eschew shirts when he can avoid it. His golden hair is matted, messy, and big. He wears an eyepatch.
Personality: He acts crazy and hedonistic. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world.
Flaws: Ugly, Hedonist, Impulsive. Bonds: Military. Occupation: Miller
Voice: Aggressive tone
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 9)
Armor Class 10
Hit Points 50 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Druidic
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +5
Possessions: 1800 gp.
Pelt Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He sports tan clothing, slightly heavier than average wear. He has wavy lavender fur. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Gifted from a young age, Pelt studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He has dedicated himself to building a better kind of golem.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion.
Ideals: Gifted. Flaws: Ugly, Insane, Impulsive. Bonds: Adventurer. Occupation: Crown-heir
Voice: Speaks in third person
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Evil (CR 4)
Armor Class 10
Hit Points 13 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Terran, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4
Possessions: 600 gp.
Three Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a white vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his white boots flare out at the collars. His long lavender fur is drawn into a two foot long braid. His half smiles and yellow eyes are beguiling and draw you in.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. The war was a terrible time for him, and Three does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Three was born with his father's beautiful face. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He left for the north, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle
Flaws: Disease, Depressed. Bonds: Attractive, Military, Immigrant. Occupation: Courier
Voice: Uses sign language
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 59 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: Carved bone or ivory statuette (60 gp). A necklace of small pink pearls (1000 gp).
Gildmak Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear ponchos typically of a light green in addition to tight pants. His hair, while still mostly golden, has prominent grey streaks. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Gildmak speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. A true patriot, Gildmak would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was always very intelligent and has formed a secret society of specialists.
Motivation: Nothing but the best is good enough for him; and retire the richest man in the south
Ideals: Impeccable, Entrepeneur. Flaws: Secretive. Bonds: Military, Criminal record. Occupation: Actor
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 37 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1200 gp.
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Their contribution stands as a beacon of hope for all adventurers!