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NPC Generator

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Advanced [show]


Reynard Stratford, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean tan cloak covering his clean studded leather. He is physically well-built. His golden hair is cut short. His blue eyes dart from person to person to random spaces in the air.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not believe in violence as a means to an end. He is a dedicated Map Maker but believes his peers are too gung-ho.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken as a slave by a traveling circus and forced to perform He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Philantrophist, Pacifist. Flaws: Antagonistic, Disease. Bonds: Slave. Occupation: Map Maker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Reynard Stratford, Male Human Commoner 1
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)11 (+0) 14 (+2)16 (+3)
Skills Athletics +3, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5

Possessions: 110 gp. 1 Bullseye lantern.


Social Check DCs


Dreali Iathrana, Male Elf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries a battered greatsword and tarnished warhammer as well. His hair is black and very short. His otherwise smooth face is marked with small tiny scars.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Dreali lived on a farm with his mother, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Marry his sister to traveling adventurers; and regain custody of his son

Ideals: Fighting, Disciplined. Flaws: Antagonistic. Bonds: Family. Occupation: Bowyer

Voice: Russian accent

Attributes [hide]

Dreali Iathrana, Male Elf Fighter 3
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)13 (+1) 8 (-1)12 (+1)
Skills Arcana +3, Stealth +2
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Sapphire pendant on gold chain (700 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp).


Social Check DCs


Fargas Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His blonde hair is styled in orderly dreadlocks. His hazel eyes dart from person to person to random spaces in the air.

Personality: Confrontational and typically high on some drug or another. He is used to getting what he wants. In part because he is a meticulous planner.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Professionalism. Flaws: Addict, Mundane. Bonds: Attractive, Immigrant. Occupation: Actor

Voice: Mousy voice

Attributes [hide]

Fargas Goodearth, Male Halfling Warrior 4
Small (3'0") Halfling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)12 (+1) 12 (+1)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Brown-green garnet (40 gp). Golden pearl (40 gp). Lapis lazuli (6 gp). Pink pearl (40 gp). 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Fargrim Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 11 years.

Motivation: To get a good night's sleep; and to be a server again

Ideals: Gifted. Flaws: Antagonistic, Insomniac. Bonds: Religious, Job. Occupation: Guard

Voice: French accent

Attributes [hide]

Fargrim Glanhig, Male Dwarf Ranger 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)12 (+1) 17 (+3)11 (+0)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Bertram Hallewell, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He likes to wear brown tank tops with tan pants. His white hair is thinning but still full. He has a dull look in his gray eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He takes great joy in being the best Painter in town.

History: He got into the Painter business at a young age. He was taken from his home at a very young age. He used his abilities to travel the world and help people.

Motivation: Human compassion; and expand his business

Ideals: Optimist, Philantrophist. Flaws: Racist. Bonds: Job, Slave. Occupation: Painter

Voice: Scratchy, weak

Attributes [hide]

Bertram Hallewell, Male Human Aristocrat 11
Medium (6'3") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 55 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)14 (+2) 8 (-1)11 (+0)
Skills Investigation +6, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Halfling, Giant
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: 500 gp.


Social Check DCs

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