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NPC Generator

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Advanced [show]


Shedinn Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. He carries a battered trident and tarnished greatsword as well. His green crest is knotted and matted. He has a tattooed face.

Personality: Shedinn hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Shedinn was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Artistic. Flaws: Forgetful. Bonds: Rich, Attractive. Occupation: Mortician

Voice: Loud with bravado

Attributes [hide]

Shedinn Grrrmmballhyst, Male Dragonborn Fighter 1
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)16 (+3) 11 (+0)17 (+3)
Skills Athletics +4, Investigation +5
Senses Passive Perception 10
Languages Common, Celestial, Auran, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +5

Possessions: 400 sp. Brown-green garnet (80 gp).


Social Check DCs


Latbag Clayton, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He never swears and excessively uses polite adverbs when speaking. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life; and wants to have a good time and be beloved

Ideals: Optimist, Philantrophist. Flaws: Disease, Depressed. Bonds: Attractive. Occupation: Performer

Voice: Shortens vowels

Attributes [hide]

Latbag Clayton, Male Half-Orc Wizard 7
Medium (5'0") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 35 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)11 (+0) 13 (+1)12 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 20000 cp.


Social Check DCs


Aramil Radcliffe, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His silver hair is drawn into a tight pony tail with a clover scrunchie. He wears a mask on his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His father raised him in a mountain cabin. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sailor work with an outfit from a few towns over. Sailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Sailor for the past few years.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and further expansion of business

Ideals: Philantrophist. Flaws: Antagonistic, Greedy. Bonds: Nature, Job. Occupation: Sailor

Voice: Dark and ominous

Attributes [hide]

Aramil Radcliffe, Male Half-Elf Monk 1
Medium (5'6") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)16 (+3) 11 (+0)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Elven, Auran, Halfling, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp.


Social Check DCs


Azaki Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a tight white one piece outfit complete with pants, hood, and a cape. His silver hair is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He is a Marshal first and foremost. He believes firmly that knowledge should be universal. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was born to loving parents in a slum to the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Days after completing his studies, news broke out that his hometown was attacked by drow. Azaki was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new marshal responsibilities is difficult

Ideals: Fighting. Bonds: Job, Enemies, Poor, Religious. Occupation: Marshal

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Azaki Yaeldrin, Male Elf Druid 3
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 11 (+0)13 (+1) 11 (+0)16 (+3)
Skills History +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Just what you see.


Social Check DCs


Nutae Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fitting clothing which further accentuates his frame. His black hair is kept up in a ponytail inside a Stetson hat. He has green eyes and a grey hat with a white feather.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 15th year, his parents were killed by a illithids raid, leaving Nutae alone in the world. After a stint in an orphanage, he was adopted. He now spends his time doing works of charity.

Motivation: He feels threatened by others; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Disciplined, Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Attractive, Enemies. Occupation: Map Maker

Voice: Spits words with contempt

Attributes [hide]

Nutae Caphaxath, Male Elf Sorcerer 2
Medium (5'3") Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 14 (+2)10 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 170 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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