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NPC Generator

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Advanced [show]


Pelaios Bitter, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears rags and sports a simple walking cane. His dark red hair is braided into rings. His red eyes dart from person to person.

Personality: Pelaios speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in a small village he learned the ways of the warrior from his father. A gifted student he started as a Shepherd, but he got bored and became a Miller. He has worked as a Miller like his father before him.

Motivation: He is unsatisfied with his job.

Ideals: Athletic, Impeccable, Fighting. Bonds: Poor, Slave, Job. Occupation: Miller

Voice: Sleepy voice

Attributes [hide]

Pelaios Bitter, Male Tiefling Aristocrat 8
Medium (6'9") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 43 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)17 (+3) 14 (+2)14 (+2)
Skills Medicine +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Abyssal, Aquan, Auran
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 400 gp. Star rose quartz (60 gp). Coral (110 gp). Aquamarine (1200 gp). Silver pearl (110 gp). Violet garnet (1200 gp). Smoky quartz (60 gp).


Social Check DCs


Glûk Marlee, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears just a black suit. He is portly but not overly obese. His hair is long and black with streaks of blonde, and is pulled back with small black clips. His beard is blonde, braided, and well cared for. His gray unseeing eyes seem to look past you.

Personality: Glûk is depressed about a lot of things. He tends to be a nihilist. He is lazy and tries to find solutions quickly.

History: He was born a particularly ugly child, much to the horror of his parents. His family was turned out during the war. He and his family wandered east to less war torn lands. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Half-Orc compassion; and meet up once more with his childhood friend

Flaws: Disease, Depressed, Lazy, Ugly, PTSD. Occupation: Seamstress

Voice: Scratchy, weak

Attributes [hide]

Glûk Marlee, Male Half-Orc Ranger 7
Medium (6'4") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)11 (+0) 11 (+0)11 (+0)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 40 pp.


Social Check DCs


Anverth Nackle, Male Gnome [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is muscular with a powerful set of arms. He keeps his long black hair kept up in a rat tail. He has a dull look in his amber eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Anverth enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He got into the Farmer business at a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Farmer job and began his own company from there.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to be a body guard again

Flaws: Selfish, Hedonist. Bonds: Job, Attractive, Enemies. Occupation: Farmer

Voice: Soft and mumbly

Attributes [hide]

Anverth Nackle, Male Gnome Ranger 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)12 (+1) 10 (+0)16 (+3)
Skills Insight +2, Nature +3
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp. Star ruby (1100 gp). Rhodochrosite (15 gp). Deep green spinel (150 gp). Sardonyx (80 gp).


Social Check DCs


Arannis Aloro, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tight fitting green shirt and pants. He is bald on top and has large black tufts of hair around his ears. His green eyes have a joyful gleam in them most of the time.

Personality: He has always had a great fascination with Elven culture. He believes the world needs to unite to get rid of drow once and for all.

History: Born in a small village he learned the ways of the warrior from his mother. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He wants revenge against drow.

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Enemies, Family. Occupation: Dilettante

Voice: Australian accent

Attributes [hide]

Arannis Aloro, Male Elf Commoner 13
Medium (5'0") Elf, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 64 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)12 (+1) 11 (+0)12 (+1)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2

Possessions: 4000 gp. Solid gold idol (1100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Silver comb with moonstones (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Fire opal pendant on a fine gold chain (2400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Brass mug with jade inlays (500 gp). An abacus with copper, silver and gold markers (40 gp).


Social Check DCs


Zook Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses well, typically a more casual-formal manner, and a wedding ring on his left hand. His auburn hair is drawn into a tight pony tail with a card scrunchie. His eyes, though not visible through his cowl, are hazel.

Personality: He is happy with his job as a Armorer. He turns his eye from what people do, preferring to live and let live. As long as the job gets done he does not care how it got done.

History: He got into the Armorer business at a young age. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He tends to his Armorer job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and balancing his hectic life and new armorer responsibilities is difficult

Ideals: Professionalism. Flaws: Disease. Bonds: Attractive, In love, Job. Occupation: Armorer

Voice: Indian accent

Attributes [hide]

Zook Glittergem, Male Gnome Commoner 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)14 (+2) 12 (+1)10 (+0)
Skills Perception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Terran, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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