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NPC Generator

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Advanced [show]


Thamior Rothenel, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears professional attire. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.

Personality: He is a Tailor first and foremost. He believes firmly that knowledge should be universal. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His parents moved while he was still in utero so he is the first generation to be born here. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better kind of golem.

Motivation: To reunite with his old friends.

Ideals: Athletic. Bonds: Attractive, Job, Adventurer, Immigrant. Occupation: Tailor

Voice: Deep voice with rolling R's

Attributes [hide]

Thamior Rothenel, Male Elf Commoner 4
Medium (5'2") Elf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)16 (+3) 18 (+4)11 (+0)
Skills Insight +6, Intimidation +2
Senses Passive Perception 14
Languages Common, Elven, Dwarven, Terran, Giant
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 24000 sp. 1 Minor magic item.


Social Check DCs


Kerkad Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is generally well dressed albeit a few years behind the times. He sports a flattop crest cut. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is afraid of women and trembles around them

History: He was born the only child of a wealthy merchant. His father was very strict, and drilled into him lessons on being the perfect gentleman. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels that his past leaves him morally obligated to help; and he doesn't get along with people that don't share his tastes

Ideals: Justice, Entrepeneur, Impeccable. Flaws: Shy. Bonds: Attractive. Occupation: Locksmith

Voice: Jamaican accent

Attributes [hide]

Kerkad Hashphronyxadyn, Male Dragonborn Paladin 11
Medium (6'3") Dragonborn, Lawful Evil (CR 11)
Armor Class 10
Hit Points 84 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)16 (+3) 11 (+0)17 (+3)
Skills Investigation +7, Nature +7
Senses Passive Perception 10
Languages Common, Giant, Auran, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 2400 gp. Solid gold idol (300 gp). Gold music box (3000 gp). Gold and topaz bottle stopper cork (900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). A necklace of small pink pearls (5000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mâku Northcott, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses in blue turtlenecks beneath a white coat with brown slacks. His white hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are blue.

Personality: Confrontational and typically high on some drug or another. He is frequently practicing swordplay.

History: He was born in a small desert village. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the north, certain he would find work there.

Motivation: Nothing but the best is good enough for him; and he wants nothing more than to rejoin the army

Ideals: Impeccable. Flaws: Addict. Bonds: Military, Nature, Immigrant. Occupation: Fortune-teller

Voice: Australian accent

Attributes [hide]

Mâku Northcott, Male Half-Orc Warlock 7
Medium (5'8") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)13 (+1) 16 (+3)8 (-1)
Skills Performance +2, Survival +6
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 1000 gp.


Social Check DCs


Bucklal Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He typically wears a sleeveless long coat of deep black leather and dull violet iron scale mail. His hair is cut close to his head. He is baby faced.

Personality: He acts crazy and hedonistic. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Bucklal hails from a village terrorized by dire rats. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been saving his money to try and buy his sister's freedom.

Motivation: Meet up once more with his childhood friend; and to unite with his sister

Ideals: Fighting. Flaws: Hedonist. Bonds: Enemies, Family, Adventurer. Occupation: Masseuse

Voice: Pirate accent

Attributes [hide]

Bucklal Shadowquick, Male Halfling Rogue 6
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 20 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)13 (+1) 16 (+3)15 (+2)
Skills Investigation +4, Persuasion +5
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 3000 sp. Zircon (70 gp). Violet garnet (700 gp).


Social Check DCs


Arnold Yardley, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and red workpants. His shirt is pastel, and he wears a heavy red leather apron most of the time. He carries with him a set of kukris, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His red hair is thinning but still full. His eyes are a pleasant gray.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in the west. His mother took him hunting and taught him how to get in the mind of other creatures. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants to work out more often; and he would like to get married and retire

Ideals: Fighting, Athletic. Bonds: Nature, Immigrant, Has a crush. Occupation: Tailor

Voice: Mousy voice

Attributes [hide]

Arnold Yardley, Male Human Barbarian 1
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills Medicine +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 500 sp. 1 Chain shirt.


Social Check DCs

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