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Advanced [show]


Merihim Loathe, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tan trousers with black and white striped suspenders. He wears various colorful collared shirts. His black hair has been sun bleached extensively. His eyes are silver.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Merihim has worked very hard to control his curse. He left for the west, certain he would find work there.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Philantrophist, Fighting. Flaws: Disease. Bonds: Immigrant. Occupation: Locksmith

Voice: Gruff and masculine

Attributes [hide]

Merihim Loathe, Male Tiefling Cleric 3
Medium (5'0") Tiefling, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)19 (+4) 10 (+0)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Druidic, Giant, Halfling, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork Light wooden shield.


Social Check DCs


Fenriz Art, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is short and silver. His red eyes peer out from beneath his Stetson black hat.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He works hard and plays hard.

History: He was born in the west. Through the years after Fenriz was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Fenriz's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Mundane, Hedonist, Antagonistic. Bonds: Poor, Immigrant. Occupation: Fletcher

Voice: Thin and wheezing

Attributes [hide]

Fenriz Art, Male Tiefling Aristocrat 8
Medium (5'11") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 34 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)15 (+2) 10 (+0)16 (+3)
Skills Deception +6, Intimidation +6
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 900 gp. Smoky quartz (40 gp). Zircon (40 gp). Citrine (40 gp). Rhodochrosite (14 gp). Lapis lazuli (14 gp). Eye agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lone In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He is portly but not overly obese. He sports a flattop fur cut. He has gleaming, smiling yellow eyes.

Personality: A deeply religious man he believes everything happens for a reason. He does not trust anyone and sleeps with one eye open.

History: His parents moved while he was still in utero so he is the first generation to be born here. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: To pay off his debts; and he is compelled to act according to his religious beliefs

Flaws: Insomniac. Bonds: Religious, Immigrant, Adventurer, Debt. Occupation: Mercenary

Voice: Speaks fast with a slight lisp

Attributes [hide]

Lone In the Wind, Male Tabaxi Barbarian 10
Medium (5'7") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 59 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)14 (+2) 16 (+3)18 (+4)
Skills Arcana +6, Religion +6
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dain Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in a clean grey cloak covering his clean studded leather. He wears his white hair up. This gray eyed easterner is not easily forgotten.

Personality: He is irascible and easily irritated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has never given up on his painting dream.

Motivation: A deep hatred of orcs; and several ex partners dislike his way of doing things and want revenge

Ideals: Justice, Artistic. Flaws: Antagonistic, Disease. Bonds: Enemies. Occupation: Bellfounder

Voice: Old Prospector

Attributes [hide]

Dain Glanhig, Male Dwarf Rogue 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)9 (-1) 12 (+1)13 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Traubon Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears dull black sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. He keeps his long golden hair kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a font of random trivia from the lore and stories he has discovered

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Some 6 years later his spouse died after the birth of his son. Heartbroken, Traubon never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love; and to share knowledge with the world

Ideals: Logical. Bonds: Attractive, Poor, In love. Occupation: Barber

Voice: French accent

Attributes [hide]

Traubon Aranore, Male Dwarf Commoner 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)9 (-1) 13 (+1)11 (+0)
Skills History +1, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1700 sp. 1 Masterwork Common Melee.


Social Check DCs

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