Dean Firahel, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a worn and beaten armor. His hair is always cut to a buzz. His ears are large.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a font of random trivia from the lore and stories he has discovered
History: He was born in the south, but his parents moved at a very young age to the north. A freak accident while working with his Masseuse father left him crippled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.
Motivation: To reunite with his old friends; and he's looking for his big break
Ideals: Logical. Flaws: Ugly, Disease. Bonds: Adventurer, Immigrant. Occupation: Weaver
Voice: German accent
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +2
Possessions: 100 gp. A roughly beaten golden orb (160 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Nicor Hope, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black coat over a brown low-cut shirt, and a top hat upon his head, and he perpetually has his spear ready. He wears his blue hair down. His otherwise smooth face is marked with small tiny scars.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Gifted from a young age, Nicor studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Adventurer. He now owns his own business.
Motivation: He is currently in port desperately looking for someone to get him out; and he is unsatisfied with his job
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Job, Slave. Occupation: Adventurer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'1") Tiefling, Neutral Evil (CR 5)
Armor Class 11
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Draconic, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +6
Possessions: 60 pp.
Darrak Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His golden hair is kept up in a ponytail inside a small hat. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He invites people to come help in his community garden.
History: Darrak was raised in a hard working conservative environment. Darrak was born on a far western island where he grew up under the tutelage of his mother, an expert Barkeep. He has drifted from career to career and currently works as a Barkeep.
Motivation: To reunite with his absent mother; and he'd like to take his coworkers down a peg
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Immigrant, Family. Occupation: Barkeep
Voice: Sleepy voice
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 20 pp. 1 Bullseye lantern.
Calcitro Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. He wears a Stetson hat to cover his moderate length chestnut hair. His violet eyes peer out from beneath his Stetson black hat.
Personality: He has a massive crush on the younger sibling of the Spy who has hired him part-time. He is afraid of women and trembles around them
History: Calcitro lived on a farm with his mother, near the main road leading to a nearby town. Brilliant and gifted he never wanted to apply himself. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He wants nothing more than to rejoin the army; and wants his loneliness to end
Ideals: Gifted. Flaws: Shy. Bonds: Has a crush, Family, Military. Occupation: Spy
Voice: Nasally tone
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 5)
Armor Class 15
Hit Points 40 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 15 (+2) | 9 (-1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Halfling
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp.
Thervan Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a black tunic with brown highlights, and long grey pants that bunch up around his shoes. His auburn hair is kept up in a ponytail inside a wide-brimmed hat. His ears are large.
Personality: Confrontational and typically high on some drug or another. He uses divination through singing.
History: He served in the navy to pay for his family's outstanding loans. Aside from being a slave or a gladiator, there isn't much legitimate work for Elves in Thervan's homeland. Thervan decided to take the middle way and become a bodyguard. He's since become an addict/alcoholic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it
Ideals: Gifted, Fighting. Flaws: Ugly, Addict. Bonds: Immigrant, Military. Occupation: Cook
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 17 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Draconic, Abyssal, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. 1 Masterwork Light steel shield.
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Their contribution stands as a beacon of hope for all adventurers!
