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Advanced [show]


Osco Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a weathered and beat up set of banded mail beneath an oversized green coat. His skin is also unnaturally pale. His blonde hair is long and unkept. He has several tiny ruby earrings on each ear.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born into a rich family. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He used his abilities to travel the world and help people.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Bowyer

Voice: Rolls R's

Attributes [hide]

Osco Hogcollar, Male Halfling Wizard 16
Small (3'1") Halfling, Neutral Good (CR 16)
Armor Class 14
Hit Points 81 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)8 (-1) 17 (+3)12 (+1)
Skills Intimidation +6, Investigation +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 9000 gp. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Krimmon Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears very tight pants and wife beaters, though occasionally he sports a black coat and is in decent physical shape. His hair is short and auburn. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with his god.

History: Born in the south to a Blacksmith, Krimmon learned a great deal about his father's area of expertise. Krimmon was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Krimmon decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has drifted from career to career and currently works as a Blacksmith.

Motivation: To be a Actor again.

Flaws: Insane, Antagonistic. Bonds: Religious, Job, Criminal record. Occupation: Blacksmith

Voice: Rolls R's

Attributes [hide]

Krimmon Quickstep, Male Halfling Adept 6
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 26 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)11 (+0) 12 (+1)15 (+2)
Skills Acrobatics +3, Deception +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 50000 cp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Old masterpiece painting (1500 gp). 1 Minor magic item.


Social Check DCs


Braak Vance, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dark leathers with embroidery. His blonde hair is still thick. His green eyes dart from person to person.

Personality: He snorts whenever he laughs or is feeling confident. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To end his boredom; and money/treasure

Flaws: Secretive, Mundane. Bonds: Rich. Occupation: Carter

Voice: Aggressive tone

Attributes [hide]

Braak Vance, Male Half-Orc Rogue 1
Medium (6'2") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)11 (+0) 13 (+1)14 (+2)
Skills Arcana +2, Deception +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp.


Social Check DCs


Oloric Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a red vest and prefers black and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Oloric speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Oloric was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He struck the Cook job and began his own company from there.

Motivation: To be a Doctor again; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Job, Poor. Occupation: Cook

Voice: Whispers

Attributes [hide]

Oloric Dankil, Male Dwarf Aristocrat 6
Medium (4'2") Dwarf, Chaotic Good (CR 6)
Armor Class 11
Hit Points 29 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)12 (+1) 11 (+0)11 (+0)
Skills Insight +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 500 gp.


Social Check DCs


Varis Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: Standing 4'8", this man wears a black costume with the symbols of luck on his torso. His long chestnut hair is drawn into a two foot long braid. His eyes are green and beady.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. A true patriot, Varis would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a pair of adventurers, Varis grew up listening to his mother's many stories. A freak accident while working with his Knight mother left him crippled. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Flaws: Ugly, Greedy, Disease. Bonds: Military, Adventurer. Occupation: Shipwright

Voice: Low range voice

Attributes [hide]

Varis Xiloscient, Male Elf Warrior 8
Medium (4'8") Elf, Chaotic Good (CR 8)
Armor Class 14
Hit Points 65 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)12 (+1) 15 (+2)15 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4

Possessions: 40 pp.


Social Check DCs

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