Oriax Quiet, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red hair is still thick. His face is scarred and worn.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was raised in a plains tribe. Oriax liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has dedicated himself to building a better world.
Motivation: He wants to meet his childhood hero.
Ideals: Philantrophist. Flaws: Ugly, Sensitive. Bonds: Rich, Nature, Adventurer. Occupation: Tanner
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Good (CR 11)
Armor Class 13
Hit Points 70 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 12 (+1) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Gnome, Halfling, Infernal
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
Possessions: 700 gp. Lapis lazuli (5 gp). Bloodstone (70 gp). Aquamarine (1600 gp).
Thervan Iathrana, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he dresses like a well dressed Engraver does. His long white hair reaches down to his waist. He wears crescent spectacles with a black brim.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He enjoys reading and quiet.
History: Thervan was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He worked as a nervous Engraver and found it very stressful. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Many gnolls want him driven away; and to find somewhere to settle down
Ideals: Logical. Flaws: Mundane. Bonds: Job, Poor, Enemies. Occupation: Engraver
Voice: Smooth and feminine
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 150 pp. 1 Masterwork Uncommon Weapon.
Kite Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a fancy grey suit. His white fur has been sun bleached extensively. He is very pretty but has cold, dead eyes.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born several months after his mother was called into army service. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: To unite with his sister; and doesn't want to be a servant and was forced into it by his family
Ideals: Artistic, Logical. Bonds: Attractive, Military, Rich, Family. Occupation: Servant
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Aquan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Boddynock Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has a moderate pudge and is not very fit. His golden hair is cut short with large spiked bangs in the front. He is baby faced.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He served in the navy to pay for his family's outstanding loans. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Justice, Optimist. Flaws: Ugly. Bonds: Military, Rich. Occupation: Dilettante
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 57 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Undercommon, Druidic, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +4
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eberk Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'0" and wears tight fitting clothing which further accentuates his frame. He has shaved his head bald. His fair skin shows little sign of his aristocratic breeding.
Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He comes from a rich southern family. He found a children's book about a Dwarf Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk.
Flaws: Racist. Bonds: Attractive, Adventurer, Rich. Occupation: Knight
Voice: Boston accent
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 1000 sp. 1 Masterwork manacles.
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