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NPC Generator

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Advanced [show]


Nim Galanodel, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he is well dressed, but even with his fine clothing he looks run-down. His auburn hair, when down, is lengthy. His eyes are brown and beady.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Gifted from a young age, Nim studied abroad. A freak accident while working with his Mortician father left him crippled. He was granted martial powers by his dying sister.

Motivation: A strong sense of loyalty to Elven people.

Ideals: Gifted. Flaws: Ugly, Shy, Secretive, Disease. Occupation: Tailor

Voice: Russian accent

Attributes [hide]

Nim Galanodel, Male Elf Adept 2
Medium (4'9") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)15 (+2) 13 (+1)17 (+3)
Skills Investigation +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Terran, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Trynnicus Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a violet costume with the symbols of strength on his torso. He has a penchant for wearing a ring with an oversized topaz on his left hand. He wears his red crest up. His eyes are a pleasant gold.

Personality: Abrasive and pushy, he has a hard time making friends. He is afraid of women and trembles around them

History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk.

Flaws: Antagonistic, Shy. Bonds: Rich, Mentor, Adventurer. Occupation: Miner

Voice: Eastern European accent

Attributes [hide]

Trynnicus Hashphronyxadyn, Male Dragonborn Bard 9
Medium (6'3") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 31 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)10 (+0) 13 (+1)15 (+2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 800 gp. Violet garnet (1600 gp). Alexandrite (1600 gp). Peridot (20 gp). Deep blue spinel (1600 gp). 1 Minor magic item.


Social Check DCs


Wobbles Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his silver hair in a pixie cut. He has a dull look in his violet eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is able to make almost anything out of random pieces of junk.

History: He was raised by priests from a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was granted necromantic powers by his dying sister.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Optimist, Gifted. Bonds: Rich, Religious, Mentor. Occupation: Architect

Voice: Gruff and masculine

Attributes [hide]

Wobbles Oomtrowl, Male Gnome Cleric 5
Small (3'8") Gnome, Neutral Good (CR 5)
Armor Class 10
Hit Points 22 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 12 (+1)11 (+0) 13 (+1)16 (+3)
Skills Deception +6, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 400 gp.


Social Check DCs


Shamash Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'2" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His left leg appears badly burned and disfigured. His black crest is unkempt and raggedy. His eyes are red and beady.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a small toy that he constantly fidgets with.

History: The child of northern immigrants he idolized his father. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He would like to get married and retire.

Flaws: Ugly, Addict. Bonds: Poor, Immigrant. Occupation: Scribe

Voice: Complex vocabulary, royal

Attributes [hide]

Shamash Yarjerit, Male Dragonborn Barbarian 5
Medium (6'2") Dragonborn, True Neutral (CR 5)
Armor Class 11
Hit Points 60 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)9 (-1) 11 (+0)12 (+1)
Skills Athletics +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4

Possessions: 300 gp. Obsidian (6 gp). Onyx (50 gp). Red garnet (50 gp). Violet garnet (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Copeland, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a simple pastel robe with violet stripes complete with hood, and is pretty ugly. He has chestnut hair. His eyes are violet and catlike.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To be a Architect again; and his spouse's relatives view him with great suspicion

Ideals: Logical. Flaws: Ugly. Bonds: Job, Nature, Family. Occupation: Barrister

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Shane Copeland, Male Human Adept 11
Medium (5'0") Human, Neutral Evil (CR 11)
Armor Class 14
Hit Points 47 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)16 (+3) 12 (+1)12 (+1)
Skills Religion +7, Survival +5
Senses Passive Perception 11
Languages Common, Infernal, Auran, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 3100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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